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7f288dbcd1
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first version of the level new generator
monsters and artefact are missing
roomsize is fixed
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2024-10-29 06:48:45 +01:00 |
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74831857cf
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fix monster percentage
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2024-10-27 06:24:40 +01:00 |
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1ae7ff45ab
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Rename treasure room
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2024-10-27 06:24:14 +01:00 |
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b833b43c7c
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Extract constants and make monsters variable per level
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2024-10-26 17:00:51 +02:00 |
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e490011b4e
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use macros to create monsters
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2024-10-25 07:21:34 +02:00 |
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8267ad083f
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fix player tests
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2024-10-24 09:09:29 +02:00 |
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38dc7285c2
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try to improve monster handling
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2024-10-24 08:57:52 +02:00 |
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6f4c37728f
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make size of levels variable
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2024-10-23 15:54:33 +02:00 |
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5111fec1fa
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fixed message while changing levels
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2024-10-23 15:53:28 +02:00 |
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9fb3c83b67
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more documentation
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2024-10-23 15:53:04 +02:00 |
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9ae713b6c8
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make variable inventory slots
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2024-10-22 13:39:43 +02:00 |
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5949b2a2d6
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limit inventory to 10 slots
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2024-10-21 21:59:55 +02:00 |
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2b8f7eebba
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unused potions now are collected in the inventory and can be consumed with the p key
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2024-10-21 21:52:07 +02:00 |
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a0635de65a
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reorder key handling
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2024-10-21 20:37:52 +02:00 |
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d6f4fdaa5b
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add CI/CD
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2024-10-21 08:30:24 +02:00 |
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8dfe56a3c2
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randomize content of chests and potions
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2024-10-21 08:27:55 +02:00 |
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b3d85ac7b3
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Improved fights between player and monster
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2024-10-21 08:26:51 +02:00 |
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cefb0cc5f2
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improve combat system
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2024-10-20 22:12:28 +02:00 |
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efc4cdd363
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updated deps
fixed clippy remarks
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2024-10-20 14:59:20 +02:00 |
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210d590e38
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prevent player from leaving the field
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2024-01-03 09:12:00 +01:00 |
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e4018d9cce
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remove unused import
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2024-01-01 15:34:52 +01:00 |
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f6bb0a9297
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version can be displayed as message
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2023-12-31 18:10:09 +01:00 |
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b6d61e4bd1
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Merge remote-tracking branch 'origin/include_git_hash' into add_messages
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2023-12-31 17:45:42 +01:00 |
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85496e3200
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make git commit hash available at compile time
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2023-12-31 17:41:59 +01:00 |
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4770a21abe
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for changes to add messages
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2023-12-31 15:59:52 +01:00 |
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a69e89c806
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Only consume potions if they have an effect
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2023-12-30 16:44:23 +01:00 |
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b3d64f7438
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Monsters can attack player now
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2023-12-30 16:31:27 +01:00 |
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b88bc67c50
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monsters move and attack the player
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2023-12-26 19:11:41 +01:00 |
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2098bedabe
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make monsters more like players
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2023-12-26 11:38:23 +01:00 |
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c0d51f501f
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extract has_position trait
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2023-12-25 13:47:15 +01:00 |
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bb8a24aa91
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clean up monsters
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2023-12-25 13:26:45 +01:00 |
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67faae44b1
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Prevent crashes when terminal is too small
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2023-12-25 08:44:44 +01:00 |
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de5ea76913
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step to xp
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2023-12-22 20:10:30 +01:00 |
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6082a740e9
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make chest's gold depend on level
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2023-12-22 09:52:50 +01:00 |
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db96dc5c8a
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Add gold to the result message
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2023-12-21 23:13:13 +01:00 |
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2a86201c3e
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add 3 distinct outcomes for the game
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2023-12-21 23:02:06 +01:00 |
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6b6206370b
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Make enemies randomized
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2023-12-18 17:04:48 +01:00 |
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73315a7636
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monsters as trait
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2023-12-18 16:11:19 +01:00 |
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7ac3b76e6c
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add some documentation
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2023-12-17 22:00:42 +01:00 |
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f87712e8d2
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clean up code
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2023-12-17 19:48:58 +01:00 |
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8b21e179c2
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fight monsters, collect artifacts
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2023-12-17 16:14:17 +01:00 |
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User Jlusiardi
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643f3b76f9
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More work
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2023-12-09 22:43:06 +01:00 |
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206a49fb08
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reworked level widget to stateful widget
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2023-12-09 20:16:03 +01:00 |
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6e2441aad1
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give different artifacts differen looks
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2023-12-09 20:05:39 +01:00 |
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4a024a47d9
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randomize artifact generation
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2023-12-09 17:39:26 +01:00 |
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e47036bd8d
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more tests
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2023-12-09 08:43:41 +01:00 |
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7b0eaf6640
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add test & fix bug
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2023-12-06 21:02:40 +01:00 |
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6aee9d974f
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Move works again
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2023-12-06 03:18:59 +01:00 |
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21a292b7ad
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make stuff public
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2023-12-05 17:13:39 +01:00 |
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aa3fa6efb1
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Work on levelgenerator
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2023-12-04 18:41:21 +01:00 |
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