step to xp
This commit is contained in:
parent
6082a740e9
commit
de5ea76913
@ -168,6 +168,10 @@ impl Game {
|
||||
// TODO fight the monster
|
||||
self.player.change_life(-1);
|
||||
m.decrease_life(1);
|
||||
// monster died, player gains experience
|
||||
if m.is_dead() {
|
||||
self.player.gain_experience(m.get_experience_gain());
|
||||
}
|
||||
return m.is_dead();
|
||||
}
|
||||
};
|
||||
|
@ -67,10 +67,11 @@ fn main() -> Result<()> {
|
||||
height: 25,
|
||||
};
|
||||
frame.render_widget(
|
||||
Paragraph::new(format!("{}\nHealth: {}/{}\nGold: {}\nLevel: {}",
|
||||
Paragraph::new(format!("{}\nHealth: {}/{}\nExp: {}\nGold: {}\nLevel: {}",
|
||||
game.get_player().get_name(),
|
||||
game.get_player().get_life(),
|
||||
game.get_player().get_max_life(),
|
||||
game.get_player().get_experience(),
|
||||
game.get_player().get_gold(),
|
||||
game.get_player().get_immutable_position().get_level()))
|
||||
.white()
|
||||
@ -131,6 +132,7 @@ fn main() -> Result<()> {
|
||||
"Congratulation! You mastered your way through the dungeon and won the game.".to_string()
|
||||
}
|
||||
};
|
||||
text += format!("\nYou gained {} experience.", game.get_player().get_experience()).as_str();
|
||||
text += format!("\nYou collected {} gold.", game.get_player().get_gold()).as_str();
|
||||
let paragraph = Paragraph::new(text).block(block).wrap(Wrap { trim: true });
|
||||
frame.render_widget(paragraph, area);
|
||||
|
@ -7,6 +7,7 @@ pub trait Monster {
|
||||
fn get_representation(&self) -> (&str, Color);
|
||||
fn decrease_life(&mut self, by: usize);
|
||||
fn get_immutable_position(&self) -> &Position;
|
||||
fn get_experience_gain(&self) -> usize;
|
||||
#[cfg(test)]
|
||||
fn get_position(&mut self) -> &mut Position;
|
||||
#[cfg(test)]
|
||||
@ -17,6 +18,7 @@ macro_rules! default_monster {
|
||||
($($t:ty),+ $(,)?) => ($(
|
||||
impl Monster for $t {
|
||||
fn is_dead(&self) -> bool { self.life <= 0 }
|
||||
fn get_experience_gain(&self) -> usize { self.experience_gain }
|
||||
fn get_representation(&self) -> (&str, Color) { (&self.symbol, self.color) }
|
||||
fn decrease_life(&mut self, by: usize) {
|
||||
self.life = self.life.saturating_sub(by);
|
||||
@ -39,6 +41,7 @@ pub struct Rat {
|
||||
position: Position,
|
||||
symbol: String,
|
||||
color: Color,
|
||||
experience_gain: usize,
|
||||
}
|
||||
|
||||
impl Rat {
|
||||
@ -49,6 +52,7 @@ impl Rat {
|
||||
position: Position::new(0, 0, 0),
|
||||
symbol: String::from("R"),
|
||||
color: Color::Black,
|
||||
experience_gain: 5,
|
||||
}
|
||||
}
|
||||
pub fn new_with_position(position: Position) -> Self {
|
||||
@ -57,6 +61,7 @@ impl Rat {
|
||||
position,
|
||||
symbol: String::from("R"),
|
||||
color: Color::Black,
|
||||
experience_gain: 5,
|
||||
}
|
||||
}
|
||||
#[cfg(test)]
|
||||
@ -69,6 +74,7 @@ pub struct Orc {
|
||||
position: Position,
|
||||
symbol: String,
|
||||
color: Color,
|
||||
experience_gain: usize,
|
||||
}
|
||||
|
||||
impl Orc {
|
||||
@ -79,6 +85,7 @@ impl Orc {
|
||||
position: Position::new(0, 0, 0),
|
||||
symbol: String::from("O"),
|
||||
color: Color::DarkGray,
|
||||
experience_gain: 10,
|
||||
}
|
||||
}
|
||||
pub fn new_with_position(position: Position) -> Self {
|
||||
@ -87,6 +94,7 @@ impl Orc {
|
||||
position,
|
||||
symbol: String::from("O"),
|
||||
color: Color::DarkGray,
|
||||
experience_gain: 10,
|
||||
}
|
||||
}
|
||||
#[cfg(test)]
|
||||
|
@ -8,6 +8,7 @@ pub struct Player {
|
||||
life: i16,
|
||||
max_life: i16,
|
||||
gold: usize,
|
||||
experience: usize,
|
||||
}
|
||||
|
||||
impl Player {
|
||||
@ -18,6 +19,7 @@ impl Player {
|
||||
life: max_life,
|
||||
max_life,
|
||||
gold: 0,
|
||||
experience: 0,
|
||||
}
|
||||
}
|
||||
pub fn get_name(&self) -> String {
|
||||
@ -44,6 +46,10 @@ impl Player {
|
||||
|
||||
/// return the size of the players gold stash
|
||||
pub fn get_gold(&self) -> usize { self.gold }
|
||||
|
||||
pub fn gain_experience(&mut self, amount: usize) { self.experience += amount }
|
||||
|
||||
pub fn get_experience(&self) -> usize { self.experience }
|
||||
}
|
||||
|
||||
#[test]
|
||||
@ -54,6 +60,7 @@ fn test_get_name() {
|
||||
life: 5,
|
||||
max_life: 10,
|
||||
gold: 0,
|
||||
experience: 0,
|
||||
};
|
||||
assert_eq!(p.get_name(), "Teddy Tester");
|
||||
}
|
||||
@ -76,6 +83,7 @@ fn test_change_life() {
|
||||
life: 5,
|
||||
max_life: 10,
|
||||
gold: 0,
|
||||
experience: 0,
|
||||
};
|
||||
assert_eq!(p.get_life(), 5);
|
||||
p.change_life(-2);
|
||||
@ -108,6 +116,7 @@ fn test_max_life() {
|
||||
life: 5,
|
||||
max_life: 10,
|
||||
gold: 0,
|
||||
experience: 0,
|
||||
};
|
||||
assert_eq!(p.get_max_life(), 10);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user