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d068620c3f
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more tuning
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2024-11-07 09:35:30 +01:00 |
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6660c11306
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more debug
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2024-11-07 09:29:24 +01:00 |
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1d8896d1ad
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debugging
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2024-11-07 09:27:31 +01:00 |
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252c1c244d
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make key secure in container
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2024-11-07 09:24:19 +01:00 |
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ef3a6026f5
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minor fixes
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2024-11-07 09:22:19 +01:00 |
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542616cb0b
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version bump
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2024-11-07 09:15:44 +01:00 |
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9a6c8f5116
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try to auto publish to website
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2024-11-07 09:15:24 +01:00 |
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d82e0d2d48
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version updates
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2024-11-06 14:33:11 +01:00 |
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a542e4b1c0
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add mechanism for level gain
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2024-11-06 14:29:30 +01:00 |
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3249529f94
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cleanup
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2024-11-06 09:22:22 +01:00 |
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72f7be2ed8
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more work on level generators
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2024-11-05 12:02:45 +01:00 |
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5311f56ca0
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extract minimal room size as constant
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2024-11-03 10:32:04 +01:00 |
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df80dfdd8a
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introduce custom type for the graph
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2024-11-01 13:08:02 +01:00 |
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8b23c565b8
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make connections more variable
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2024-11-01 12:06:50 +01:00 |
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789a41cb3f
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make connections more variable
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2024-11-01 12:02:11 +01:00 |
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d42d8a12b4
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make spiders more visible
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2024-11-01 08:49:12 +01:00 |
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8ee142586b
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make monsters visible
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2024-10-31 22:39:11 +01:00 |
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1878959e69
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Clippy
|
2024-10-31 22:36:23 +01:00 |
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8bae1c7668
|
formatted
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2024-10-31 22:34:35 +01:00 |
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3096386ad1
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improve paths
|
2024-10-31 21:52:04 +01:00 |
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f5d257e826
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more work on generator and tests
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2024-10-31 15:20:39 +01:00 |
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a82a847ecd
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more tests
|
2024-10-31 09:58:15 +01:00 |
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50d98bfb4d
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work on level generation including tests
|
2024-10-31 07:48:22 +01:00 |
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c429784775
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run tests on all branches
|
2024-10-30 13:06:26 +01:00 |
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e96660cea0
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redo some colors
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2024-10-30 13:01:28 +01:00 |
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c6492c28c2
|
work on level generator
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2024-10-30 08:56:45 +01:00 |
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7f288dbcd1
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first version of the level new generator
monsters and artefact are missing
roomsize is fixed
|
2024-10-29 06:48:45 +01:00 |
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74831857cf
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fix monster percentage
|
2024-10-27 06:24:40 +01:00 |
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1ae7ff45ab
|
Rename treasure room
|
2024-10-27 06:24:14 +01:00 |
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b833b43c7c
|
Extract constants and make monsters variable per level
|
2024-10-26 17:00:51 +02:00 |
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e490011b4e
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use macros to create monsters
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2024-10-25 07:21:34 +02:00 |
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8267ad083f
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fix player tests
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2024-10-24 09:09:29 +02:00 |
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38dc7285c2
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try to improve monster handling
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2024-10-24 08:57:52 +02:00 |
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6f4c37728f
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make size of levels variable
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2024-10-23 15:54:33 +02:00 |
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5111fec1fa
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fixed message while changing levels
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2024-10-23 15:53:28 +02:00 |
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9fb3c83b67
|
more documentation
|
2024-10-23 15:53:04 +02:00 |
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|
9ae713b6c8
|
make variable inventory slots
|
2024-10-22 13:39:43 +02:00 |
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5949b2a2d6
|
limit inventory to 10 slots
|
2024-10-21 21:59:55 +02:00 |
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2b8f7eebba
|
unused potions now are collected in the inventory and can be consumed with the p key
|
2024-10-21 21:52:07 +02:00 |
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a0635de65a
|
reorder key handling
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2024-10-21 20:37:52 +02:00 |
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d6f4fdaa5b
|
add CI/CD
|
2024-10-21 08:30:24 +02:00 |
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8dfe56a3c2
|
randomize content of chests and potions
|
2024-10-21 08:27:55 +02:00 |
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b3d85ac7b3
|
Improved fights between player and monster
|
2024-10-21 08:26:51 +02:00 |
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cefb0cc5f2
|
improve combat system
|
2024-10-20 22:12:28 +02:00 |
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efc4cdd363
|
updated deps
fixed clippy remarks
|
2024-10-20 14:59:20 +02:00 |
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210d590e38
|
prevent player from leaving the field
|
2024-01-03 09:12:00 +01:00 |
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e4018d9cce
|
remove unused import
|
2024-01-01 15:34:52 +01:00 |
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f6bb0a9297
|
version can be displayed as message
|
2023-12-31 18:10:09 +01:00 |
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b6d61e4bd1
|
Merge remote-tracking branch 'origin/include_git_hash' into add_messages
|
2023-12-31 17:45:42 +01:00 |
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85496e3200
|
make git commit hash available at compile time
|
2023-12-31 17:41:59 +01:00 |
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