more work on generator and tests
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a82a847ecd
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f5d257e826
@ -190,25 +190,25 @@ impl LevelGenerator {
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let tgt_room = rooms[tgt_node_col][tgt_node_row];
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if src_node_col == tgt_node_col {
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let start_col =
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let start_col =
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src_node_col * ROOM_WIDTH + src_room.offset_x + (src_room.width + 1) / 2;
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let start_row =
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src_node_row * ROOM_HEIGHT + src_room.offset_y + src_room.height + 1;
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let end_col =
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tgt_node_col * ROOM_WIDTH + tgt_room.offset_x + (tgt_room.width + 1) / 2;
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let end_row = tgt_node_row * ROOM_HEIGHT - 1 + tgt_room.offset_y;
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let end_row = 1 + tgt_node_row * ROOM_HEIGHT - 1 + tgt_room.offset_y;
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rooms[src_node_col][src_node_row].connection_down = Some(Connection {
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start_pos: (start_col, start_row),
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end_pos: (end_col, end_row),
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});
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} else {
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// println!("Right");
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let start_col = src_node_col * ROOM_WIDTH + src_room.offset_x + src_room.width;
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let start_col = 1 + (src_node_col * ROOM_WIDTH) + src_room.offset_x + src_room.width;
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let start_row =
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src_node_row * ROOM_HEIGHT + src_room.offset_y + (src_room.height + 1) / 2;
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let end_col = tgt_node_col * ROOM_WIDTH -1 + tgt_room.offset_x;
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1 + src_node_row * ROOM_HEIGHT + src_room.offset_y + (src_room.height-1) / 2;
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let end_col = 1 + tgt_node_col * ROOM_WIDTH - 1 + tgt_room.offset_x;
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let end_row =
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tgt_node_row * ROOM_HEIGHT + tgt_room.offset_y + (tgt_room.height + 1) / 2;
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1 + tgt_node_row * ROOM_HEIGHT + tgt_room.offset_y + (tgt_room.height-1) / 2;
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rooms[src_node_col][src_node_row].connection_right = Some(Connection {
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start_pos: (start_col, start_row),
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end_pos: (end_col, end_row),
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@ -531,7 +531,112 @@ fn test_create_mst() {
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}
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#[test]
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fn test_create_connections_down_1() {
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fn test_create_connections() {
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let mut rng = rand::thread_rng();
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let mut rooms = [[Room::new(&mut rng); ROOMS_VERTICAL]; ROOMS_HORIZONTAL];
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rooms[1][0].width = ROOM_WIDTH - 1;
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rooms[1][0].offset_x = 0;
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rooms[1][0].height = ROOM_HEIGHT - 1;
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rooms[1][0].offset_y = 0;
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rooms[1][0].kind = RoomType::BasicRoom;
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rooms[3][0].width = ROOM_WIDTH - 1;
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rooms[3][0].offset_x = 0;
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rooms[3][0].height = ROOM_HEIGHT - 1;
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rooms[3][0].offset_y = 0;
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rooms[3][0].kind = RoomType::BasicRoom;
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let mst: Graph<(usize, usize), u16, petgraph::Undirected> = LevelGenerator::create_mst(&rooms);
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println!("{:?}", mst);
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LevelGenerator::create_connections(&mut rooms, &mst);
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assert!(rooms[1][0].connection_right.is_some());
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assert_eq!(
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rooms[1][0].connection_right.unwrap().start_pos,
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(18, 3),
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"wrong start"
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);
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assert_eq!(
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rooms[1][0].connection_right.unwrap().end_pos,
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(27, 3),
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"wrong end"
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);
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assert!(rooms[1][0].connection_down.is_none());
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assert!(rooms[3][0].connection_down.is_none());
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assert!(rooms[3][0].connection_right.is_none());
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}
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#[test]
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fn test_create_connections_2() {
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let mut rng = rand::thread_rng();
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let mut rooms = [[Room::new(&mut rng); ROOMS_VERTICAL]; ROOMS_HORIZONTAL];
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rooms[1][0].width = ROOM_WIDTH - 1;
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rooms[1][0].offset_x = 0;
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rooms[1][0].height = ROOM_HEIGHT - 1;
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rooms[1][0].offset_y = 0;
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rooms[1][0].kind = RoomType::BasicRoom;
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rooms[3][0].width = ROOM_WIDTH - 2;
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rooms[3][0].offset_x = 1;
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rooms[3][0].height = ROOM_HEIGHT - 1;
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rooms[3][0].offset_y = 0;
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rooms[3][0].kind = RoomType::BasicRoom;
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let mst: Graph<(usize, usize), u16, petgraph::Undirected> = LevelGenerator::create_mst(&rooms);
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LevelGenerator::create_connections(&mut rooms, &mst);
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assert!(rooms[1][0].connection_right.is_some());
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assert_eq!(
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rooms[1][0].connection_right.unwrap().start_pos,
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(18, 3),
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"wrong start"
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);
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assert_eq!(
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rooms[1][0].connection_right.unwrap().end_pos,
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(28, 3),
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"wrong end"
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);
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assert!(rooms[1][0].connection_down.is_none());
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assert!(rooms[3][0].connection_down.is_none());
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assert!(rooms[3][0].connection_right.is_none());
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}
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#[test]
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fn test_create_connections_d_1() {
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let mut rng = rand::thread_rng();
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let mut rooms = [[Room::new(&mut rng); ROOMS_VERTICAL]; ROOMS_HORIZONTAL];
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rooms[0][1].width = ROOM_WIDTH - 1;
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rooms[0][1].offset_x = 0;
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rooms[0][1].height = ROOM_HEIGHT - 1;
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rooms[0][1].offset_y = 0;
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rooms[0][1].kind = RoomType::BasicRoom;
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rooms[0][3].width = ROOM_WIDTH - 1;
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rooms[0][3].offset_x = 0;
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rooms[0][3].height = ROOM_HEIGHT - 1;
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rooms[0][3].offset_y = 0;
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rooms[0][3].kind = RoomType::BasicRoom;
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let mst: Graph<(usize, usize), u16, petgraph::Undirected> = LevelGenerator::create_mst(&rooms);
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println!("{:?}", mst);
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LevelGenerator::create_connections(&mut rooms, &mst);
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assert!(rooms[0][1].connection_down.is_some());
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assert!(rooms[0][1].connection_right.is_none());
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assert!(rooms[0][3].connection_down.is_none());
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assert!(rooms[0][3].connection_right.is_none());
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assert_eq!(
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rooms[0][1].connection_down.unwrap().start_pos,
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(4, 12),
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"wrong start"
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);
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assert_eq!(
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rooms[0][1].connection_down.unwrap().end_pos,
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(4, 18),
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"wrong end"
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);
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}
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#[test]
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fn test_create_connections_d_2() {
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// test full sized rooms for downwards connection
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let mut rng = rand::thread_rng();
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let mut rooms = [[Room::new(&mut rng); ROOMS_VERTICAL]; ROOMS_HORIZONTAL];
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@ -552,12 +657,12 @@ fn test_create_connections_down_1() {
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assert!(rooms[1][1].connection_down.is_some());
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assert_eq!(
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rooms[1][1].connection_down.unwrap().start_pos,
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(ROOM_WIDTH + ROOM_WIDTH / 2, ROOM_HEIGHT * 2),
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(13, 12),
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"wrong start"
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);
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assert_eq!(
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rooms[1][1].connection_down.unwrap().end_pos,
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(ROOM_WIDTH + ROOM_WIDTH / 2, ROOM_HEIGHT * 3 - 1),
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(13, 18),
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"wrong end"
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);
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assert!(rooms[1][1].connection_right.is_none());
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@ -566,7 +671,7 @@ fn test_create_connections_down_1() {
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}
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#[test]
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fn test_create_connections_down_2() {
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fn test_create_connections_d_3() {
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// test reduced width rooms (with overlap) for downwards connection
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let mut rng = rand::thread_rng();
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let mut rooms = [[Room::new(&mut rng); ROOMS_VERTICAL]; ROOMS_HORIZONTAL];
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@ -592,16 +697,16 @@ fn test_create_connections_down_2() {
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);
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assert_eq!(
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rooms[1][1].connection_down.unwrap().end_pos,
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(ROOM_WIDTH + 7, ROOM_HEIGHT * 3 - 1),
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(ROOM_WIDTH + 7, ROOM_HEIGHT * 3),
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"wrong end"
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);
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assert!(rooms[1][1].connection_right.is_none());
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assert!(rooms[1][2].connection_down.is_none());
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assert!(rooms[1][2].connection_right.is_none());
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assert!(rooms[1][3].connection_down.is_none());
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assert!(rooms[1][3].connection_right.is_none());
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}
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#[test]
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fn test_create_connections_down_3() {
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fn test_create_connections_d_4() {
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// test reduced width rooms (with NO overlap) for downwards connection
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let mut rng = rand::thread_rng();
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let mut rooms = [[Room::new(&mut rng); ROOMS_VERTICAL]; ROOMS_HORIZONTAL];
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@ -627,16 +732,16 @@ fn test_create_connections_down_3() {
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);
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assert_eq!(
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rooms[1][1].connection_down.unwrap().end_pos,
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(ROOM_WIDTH + 7, ROOM_HEIGHT * 3 - 1),
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(ROOM_WIDTH + 7, ROOM_HEIGHT * 3),
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"wrong end"
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);
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assert!(rooms[1][1].connection_right.is_none());
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assert!(rooms[1][2].connection_down.is_none());
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assert!(rooms[1][2].connection_right.is_none());
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assert!(rooms[1][3].connection_down.is_none());
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assert!(rooms[1][3].connection_right.is_none());
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}
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#[test]
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fn test_create_connections_down_4() {
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fn test_create_connections_d_5() {
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// test reduced and moved width rooms (with NO overlap) for downwards connection
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let mut rng = rand::thread_rng();
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let mut rooms = [[Room::new(&mut rng); ROOMS_VERTICAL]; ROOMS_HORIZONTAL];
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@ -657,17 +762,17 @@ fn test_create_connections_down_4() {
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assert!(rooms[1][1].connection_down.is_some());
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assert_eq!(
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rooms[1][1].connection_down.unwrap().start_pos,
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(ROOM_WIDTH + 2, ROOM_HEIGHT + 5),
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(11, 11),
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"wrong start"
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);
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assert_eq!(
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rooms[1][1].connection_down.unwrap().end_pos,
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(ROOM_WIDTH + 7, ROOM_HEIGHT * 3 + 0),
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(16, 19),
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"wrong end"
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);
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assert!(rooms[1][1].connection_right.is_none());
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assert!(rooms[1][2].connection_down.is_none());
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assert!(rooms[1][2].connection_right.is_none());
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assert!(rooms[1][3].connection_down.is_none());
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assert!(rooms[1][3].connection_right.is_none());
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}
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#[test]
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@ -692,16 +797,16 @@ fn test_create_connections_right_1() {
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assert!(rooms[1][1].connection_right.is_some());
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assert_eq!(
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rooms[1][1].connection_right.unwrap().start_pos,
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(ROOM_WIDTH * 2-1, ROOM_HEIGHT + ROOM_HEIGHT / 2),
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(18, 9),
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"wrong start"
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);
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assert_eq!(
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rooms[1][1].connection_right.unwrap().end_pos,
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(ROOM_WIDTH * 3 - 1, ROOM_HEIGHT + ROOM_HEIGHT / 2),
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(27, 9),
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"wrong end"
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);
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assert!(rooms[1][2].connection_down.is_none());
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assert!(rooms[1][2].connection_right.is_none());
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assert!(rooms[3][1].connection_down.is_none());
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assert!(rooms[3][1].connection_right.is_none());
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}
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#[test]
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@ -727,12 +832,12 @@ fn test_create_connections_right_2() {
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assert!(rooms[1][1].connection_right.is_some());
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assert_eq!(
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rooms[1][1].connection_right.unwrap().start_pos,
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(ROOM_WIDTH * 2-1, ROOM_HEIGHT + 2),
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(18, 8),
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"wrong start"
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);
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assert_eq!(
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rooms[1][1].connection_right.unwrap().end_pos,
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(ROOM_WIDTH * 3 - 1, ROOM_HEIGHT + 4),
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(27, 10),
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"wrong end"
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);
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assert!(rooms[1][2].connection_down.is_none());
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@ -762,16 +867,16 @@ fn test_create_connections_right_3() {
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assert!(rooms[1][1].connection_right.is_some());
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assert_eq!(
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rooms[1][1].connection_right.unwrap().start_pos,
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(ROOM_WIDTH * 2 - 1, ROOM_HEIGHT + 1),
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(18, 7),
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"wrong start"
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);
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assert_eq!(
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rooms[1][1].connection_right.unwrap().end_pos,
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(ROOM_WIDTH * 3 - 1, ROOM_HEIGHT + 5),
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(27, 11),
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"wrong end"
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);
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assert!(rooms[1][2].connection_down.is_none());
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assert!(rooms[1][2].connection_right.is_none());
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assert!(rooms[1][3].connection_down.is_none());
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assert!(rooms[1][3].connection_right.is_none());
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}
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#[test]
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@ -797,35 +902,35 @@ fn test_create_connections_right_4() {
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assert!(rooms[1][1].connection_right.is_some());
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assert_eq!(
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rooms[1][1].connection_right.unwrap().start_pos,
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(ROOM_WIDTH +7, ROOM_HEIGHT + 1),
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(17, 7),
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"wrong start"
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);
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assert_eq!(
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rooms[1][1].connection_right.unwrap().end_pos,
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(ROOM_WIDTH * 3 + 2, ROOM_HEIGHT + 5),
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(30, 11),
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"wrong end"
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);
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assert!(rooms[1][2].connection_down.is_none());
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assert!(rooms[1][2].connection_right.is_none());
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assert!(rooms[1][3].connection_down.is_none());
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assert!(rooms[1][3].connection_right.is_none());
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}
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/*
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println!(" 0 1 2 3 4 5 6 7");
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for r in 0..ROOMS_VERTICAL {
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print!("{} ", r);
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for c in 0..ROOMS_HORIZONTAL {
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match res[c][r].kind {
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RoomType::Start => print!("S "),
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RoomType::End => print!("E "),
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RoomType::StairUp => print!("< "),
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RoomType::StairDown => print!("> "),
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RoomType::BasicRoom => print!("_ "),
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RoomType::ArtifactRoom => print!("A "),
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RoomType::MonsterRoom => print!("M "),
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RoomType::EmptyRoom => print!(" "),
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};
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}
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println!();
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}
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println!();
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*/
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// /*
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// println!(" 0 1 2 3 4 5 6 7");
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// for r in 0..ROOMS_VERTICAL {
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// print!("{} ", r);
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// for c in 0..ROOMS_HORIZONTAL {
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// match res[c][r].kind {
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// RoomType::Start => print!("S "),
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// RoomType::End => print!("E "),
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// RoomType::StairUp => print!("< "),
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// RoomType::StairDown => print!("> "),
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// RoomType::BasicRoom => print!("_ "),
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// RoomType::ArtifactRoom => print!("A "),
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// RoomType::MonsterRoom => print!("M "),
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// RoomType::EmptyRoom => print!(" "),
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// };
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// }
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// println!();
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// }
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// println!();
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// */
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