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4d77265b2f
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remove debug output
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2024-11-07 09:47:49 +01:00 |
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c91d57f049
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next try
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2024-11-07 09:46:15 +01:00 |
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8f151836bd
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next try
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2024-11-07 09:41:40 +01:00 |
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9d862011a7
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testing
|
2024-11-07 09:37:22 +01:00 |
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d068620c3f
|
more tuning
|
2024-11-07 09:35:30 +01:00 |
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6660c11306
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more debug
|
2024-11-07 09:29:24 +01:00 |
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1d8896d1ad
|
debugging
|
2024-11-07 09:27:31 +01:00 |
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252c1c244d
|
make key secure in container
|
2024-11-07 09:24:19 +01:00 |
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ef3a6026f5
|
minor fixes
|
2024-11-07 09:22:19 +01:00 |
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542616cb0b
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version bump
|
2024-11-07 09:15:44 +01:00 |
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9a6c8f5116
|
try to auto publish to website
|
2024-11-07 09:15:24 +01:00 |
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d82e0d2d48
|
version updates
|
2024-11-06 14:33:11 +01:00 |
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a542e4b1c0
|
add mechanism for level gain
|
2024-11-06 14:29:30 +01:00 |
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3249529f94
|
cleanup
|
2024-11-06 09:22:22 +01:00 |
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72f7be2ed8
|
more work on level generators
|
2024-11-05 12:02:45 +01:00 |
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|
5311f56ca0
|
extract minimal room size as constant
|
2024-11-03 10:32:04 +01:00 |
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df80dfdd8a
|
introduce custom type for the graph
|
2024-11-01 13:08:02 +01:00 |
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8b23c565b8
|
make connections more variable
|
2024-11-01 12:06:50 +01:00 |
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789a41cb3f
|
make connections more variable
|
2024-11-01 12:02:11 +01:00 |
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d42d8a12b4
|
make spiders more visible
|
2024-11-01 08:49:12 +01:00 |
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8ee142586b
|
make monsters visible
|
2024-10-31 22:39:11 +01:00 |
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1878959e69
|
Clippy
|
2024-10-31 22:36:23 +01:00 |
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8bae1c7668
|
formatted
|
2024-10-31 22:34:35 +01:00 |
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3096386ad1
|
improve paths
|
2024-10-31 21:52:04 +01:00 |
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|
f5d257e826
|
more work on generator and tests
|
2024-10-31 15:20:39 +01:00 |
|
|
a82a847ecd
|
more tests
|
2024-10-31 09:58:15 +01:00 |
|
|
50d98bfb4d
|
work on level generation including tests
|
2024-10-31 07:48:22 +01:00 |
|
|
c429784775
|
run tests on all branches
|
2024-10-30 13:06:26 +01:00 |
|
|
e96660cea0
|
redo some colors
|
2024-10-30 13:01:28 +01:00 |
|
|
c6492c28c2
|
work on level generator
|
2024-10-30 08:56:45 +01:00 |
|
|
7f288dbcd1
|
first version of the level new generator
monsters and artefact are missing
roomsize is fixed
|
2024-10-29 06:48:45 +01:00 |
|
|
74831857cf
|
fix monster percentage
|
2024-10-27 06:24:40 +01:00 |
|
|
1ae7ff45ab
|
Rename treasure room
|
2024-10-27 06:24:14 +01:00 |
|
|
b833b43c7c
|
Extract constants and make monsters variable per level
|
2024-10-26 17:00:51 +02:00 |
|
|
e490011b4e
|
use macros to create monsters
|
2024-10-25 07:21:34 +02:00 |
|
|
8267ad083f
|
fix player tests
|
2024-10-24 09:09:29 +02:00 |
|
|
38dc7285c2
|
try to improve monster handling
|
2024-10-24 08:57:52 +02:00 |
|
|
6f4c37728f
|
make size of levels variable
|
2024-10-23 15:54:33 +02:00 |
|
|
5111fec1fa
|
fixed message while changing levels
|
2024-10-23 15:53:28 +02:00 |
|
|
9fb3c83b67
|
more documentation
|
2024-10-23 15:53:04 +02:00 |
|
|
9ae713b6c8
|
make variable inventory slots
|
2024-10-22 13:39:43 +02:00 |
|
|
5949b2a2d6
|
limit inventory to 10 slots
|
2024-10-21 21:59:55 +02:00 |
|
|
2b8f7eebba
|
unused potions now are collected in the inventory and can be consumed with the p key
|
2024-10-21 21:52:07 +02:00 |
|
|
a0635de65a
|
reorder key handling
|
2024-10-21 20:37:52 +02:00 |
|
|
d6f4fdaa5b
|
add CI/CD
|
2024-10-21 08:30:24 +02:00 |
|
|
8dfe56a3c2
|
randomize content of chests and potions
|
2024-10-21 08:27:55 +02:00 |
|
|
b3d85ac7b3
|
Improved fights between player and monster
|
2024-10-21 08:26:51 +02:00 |
|
|
cefb0cc5f2
|
improve combat system
|
2024-10-20 22:12:28 +02:00 |
|
|
efc4cdd363
|
updated deps
fixed clippy remarks
|
2024-10-20 14:59:20 +02:00 |
|
|
210d590e38
|
prevent player from leaving the field
|
2024-01-03 09:12:00 +01:00 |
|