Compare commits
7 Commits
8ee142586b
...
new_level_
| Author | SHA1 | Date | |
|---|---|---|---|
| 3249529f94 | |||
| 72f7be2ed8 | |||
| 5311f56ca0 | |||
| df80dfdd8a | |||
| 8b23c565b8 | |||
| 789a41cb3f | |||
| d42d8a12b4 |
@@ -12,8 +12,14 @@ pub const ROOM_WIDTH: usize = 9;
|
|||||||
/// the height of a room in the grid of rooms (number of characters)
|
/// the height of a room in the grid of rooms (number of characters)
|
||||||
pub const ROOM_HEIGHT: usize = 6;
|
pub const ROOM_HEIGHT: usize = 6;
|
||||||
|
|
||||||
|
// the minmal width of a room
|
||||||
|
pub const ROOM_MIN_WIDTH: usize = 4;
|
||||||
|
|
||||||
|
// the minmal height of a room
|
||||||
|
pub const ROOM_MIN_HEIGHT: usize = 4;
|
||||||
|
|
||||||
/// How many levels does the dungeon have?
|
/// How many levels does the dungeon have?
|
||||||
pub const LEVELS: usize = 2;
|
pub const LEVELS: usize = 4;
|
||||||
|
|
||||||
/// length of a game frame in ms
|
/// length of a game frame in ms
|
||||||
pub const FRAME_LENGTH: u64 = 100;
|
pub const FRAME_LENGTH: u64 = 100;
|
||||||
@@ -40,6 +46,12 @@ pub fn get_monsters_per_level() -> Vec<HashMap<MonsterTypes, std::ops::RangeIncl
|
|||||||
(MonsterTypes::Skeleton, 33),
|
(MonsterTypes::Skeleton, 33),
|
||||||
(MonsterTypes::Snake, 33),
|
(MonsterTypes::Snake, 33),
|
||||||
],
|
],
|
||||||
|
// level 4
|
||||||
|
vec![
|
||||||
|
(MonsterTypes::Orc, 34),
|
||||||
|
(MonsterTypes::Skeleton, 33),
|
||||||
|
(MonsterTypes::Snake, 33),
|
||||||
|
],
|
||||||
];
|
];
|
||||||
if tmp.len() < LEVELS {
|
if tmp.len() < LEVELS {
|
||||||
panic!(
|
panic!(
|
||||||
@@ -73,8 +85,8 @@ pub fn get_room_type_per_level() -> Vec<HashMap<RoomType, std::ops::RangeInclusi
|
|||||||
// level 1
|
// level 1
|
||||||
vec![
|
vec![
|
||||||
(RoomType::EmptyRoom, 50),
|
(RoomType::EmptyRoom, 50),
|
||||||
(RoomType::ArtifactRoom, 25),
|
(RoomType::ArtifactRoom, 10),
|
||||||
(RoomType::MonsterRoom, 5),
|
(RoomType::MonsterRoom, 20),
|
||||||
(RoomType::BasicRoom, 20),
|
(RoomType::BasicRoom, 20),
|
||||||
],
|
],
|
||||||
// level 2
|
// level 2
|
||||||
@@ -85,7 +97,17 @@ pub fn get_room_type_per_level() -> Vec<HashMap<RoomType, std::ops::RangeInclusi
|
|||||||
(RoomType::ArtifactRoom, 13),
|
(RoomType::ArtifactRoom, 13),
|
||||||
],
|
],
|
||||||
// level 3
|
// level 3
|
||||||
vec![(RoomType::EmptyRoom, 50), (RoomType::MonsterRoom, 50)],
|
vec![
|
||||||
|
(RoomType::EmptyRoom, 50),
|
||||||
|
(RoomType::BasicRoom, 25),
|
||||||
|
(RoomType::MonsterRoom, 25),
|
||||||
|
],
|
||||||
|
// level 4
|
||||||
|
vec![
|
||||||
|
(RoomType::BasicRoom, 33),
|
||||||
|
(RoomType::MonsterRoom, 33),
|
||||||
|
(RoomType::ArtifactRoom, 34),
|
||||||
|
],
|
||||||
];
|
];
|
||||||
if tmp.len() < LEVELS {
|
if tmp.len() < LEVELS {
|
||||||
panic!(
|
panic!(
|
||||||
|
|||||||
@@ -57,7 +57,7 @@ impl Level {
|
|||||||
return (None, None, None);
|
return (None, None, None);
|
||||||
}
|
}
|
||||||
if !self.discovered[x][y] {
|
if !self.discovered[x][y] {
|
||||||
#[cfg(test)]
|
// #[cfg(test)]
|
||||||
return (Some(StructureElement::Unknown), None, None);
|
return (Some(StructureElement::Unknown), None, None);
|
||||||
}
|
}
|
||||||
let search_pos = &Position::new(self.level, x, y);
|
let search_pos = &Position::new(self.level, x, y);
|
||||||
|
|||||||
@@ -1,5 +1,6 @@
|
|||||||
use petgraph::algo::min_spanning_tree;
|
use petgraph::algo::min_spanning_tree;
|
||||||
use petgraph::data::*;
|
use petgraph::data::*;
|
||||||
|
use petgraph::graph::Edge;
|
||||||
use petgraph::graph::Graph;
|
use petgraph::graph::Graph;
|
||||||
use petgraph::graph::UnGraph;
|
use petgraph::graph::UnGraph;
|
||||||
|
|
||||||
@@ -24,6 +25,7 @@ use crate::{
|
|||||||
room::{Room, RoomType},
|
room::{Room, RoomType},
|
||||||
};
|
};
|
||||||
|
|
||||||
|
type GeneratorGraph = Graph<(usize, usize), usize, petgraph::Undirected>;
|
||||||
pub struct LevelGenerator {
|
pub struct LevelGenerator {
|
||||||
level: usize,
|
level: usize,
|
||||||
rooms: [[Room; ROOMS_VERTICAL]; ROOMS_HORIZONTAL],
|
rooms: [[Room; ROOMS_VERTICAL]; ROOMS_HORIZONTAL],
|
||||||
@@ -134,10 +136,13 @@ impl LevelGenerator {
|
|||||||
rooms
|
rooms
|
||||||
}
|
}
|
||||||
|
|
||||||
fn create_mst(
|
fn create_mst(rooms: &[[Room; ROOMS_VERTICAL]; ROOMS_HORIZONTAL]) -> GeneratorGraph {
|
||||||
rooms: &[[Room; ROOMS_VERTICAL]; ROOMS_HORIZONTAL],
|
// calculate the weight of an edge
|
||||||
) -> Graph<(usize, usize), u16, petgraph::Undirected> {
|
fn calc_edge_weight(delta: usize) -> usize {
|
||||||
let mut graph = UnGraph::<(usize, usize), u16>::default();
|
delta * delta
|
||||||
|
}
|
||||||
|
|
||||||
|
let mut graph: GeneratorGraph = UnGraph::<(usize, usize), usize>::default();
|
||||||
for (col, tgt_col) in rooms.iter().enumerate().take(ROOMS_HORIZONTAL) {
|
for (col, tgt_col) in rooms.iter().enumerate().take(ROOMS_HORIZONTAL) {
|
||||||
for (row, room) in tgt_col.iter().enumerate().take(ROOMS_VERTICAL) {
|
for (row, room) in tgt_col.iter().enumerate().take(ROOMS_VERTICAL) {
|
||||||
if room.kind != RoomType::EmptyRoom {
|
if room.kind != RoomType::EmptyRoom {
|
||||||
@@ -161,7 +166,11 @@ impl LevelGenerator {
|
|||||||
if let Some(tgt_index) =
|
if let Some(tgt_index) =
|
||||||
graph.node_indices().find(|i| graph[*i] == (col_1, row))
|
graph.node_indices().find(|i| graph[*i] == (col_1, row))
|
||||||
{
|
{
|
||||||
graph.add_edge(src_index, tgt_index, 1);
|
graph.add_edge(
|
||||||
|
src_index,
|
||||||
|
tgt_index,
|
||||||
|
calc_edge_weight(col.abs_diff(col_1)),
|
||||||
|
);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -171,7 +180,11 @@ impl LevelGenerator {
|
|||||||
if let Some(tgt_index) =
|
if let Some(tgt_index) =
|
||||||
graph.node_indices().find(|i| graph[*i] == (col, row_1))
|
graph.node_indices().find(|i| graph[*i] == (col, row_1))
|
||||||
{
|
{
|
||||||
graph.add_edge(src_index, tgt_index, 1);
|
graph.add_edge(
|
||||||
|
src_index,
|
||||||
|
tgt_index,
|
||||||
|
calc_edge_weight(row.abs_diff(row_1)),
|
||||||
|
);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -179,13 +192,40 @@ impl LevelGenerator {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
Graph::from_elements(min_spanning_tree(&graph))
|
let mut mst: GeneratorGraph = Graph::from_elements(min_spanning_tree(&graph));
|
||||||
// graph
|
|
||||||
|
// readd some of the short edges that were remove (all between a weight of 1 to 10)
|
||||||
|
let initial_edges = graph.raw_edges();
|
||||||
|
let minimal_edges = mst.raw_edges();
|
||||||
|
let mut extra_edges: Vec<Edge<usize>> = vec![];
|
||||||
|
for init_edge in initial_edges {
|
||||||
|
let start_node = init_edge.source();
|
||||||
|
let end_node = init_edge.target();
|
||||||
|
let mut found = false;
|
||||||
|
for min_edge in minimal_edges {
|
||||||
|
if min_edge.source() == start_node && min_edge.target() == end_node {
|
||||||
|
found = true;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if !found {
|
||||||
|
extra_edges.push(init_edge.clone());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
extra_edges.sort_by(|a, b| a.weight.cmp(&b.weight));
|
||||||
|
for e in extra_edges
|
||||||
|
.iter()
|
||||||
|
.filter(|x| x.weight > 1)
|
||||||
|
.filter(|x| x.weight < 7)
|
||||||
|
{
|
||||||
|
mst.add_edge(e.source(), e.target(), e.weight);
|
||||||
|
}
|
||||||
|
mst
|
||||||
}
|
}
|
||||||
|
|
||||||
fn create_connections(
|
fn create_connections(
|
||||||
rooms: &mut [[Room; ROOMS_VERTICAL]; ROOMS_HORIZONTAL],
|
rooms: &mut [[Room; ROOMS_VERTICAL]; ROOMS_HORIZONTAL],
|
||||||
mst: &Graph<(usize, usize), u16, petgraph::Undirected>,
|
mst: &GeneratorGraph,
|
||||||
) {
|
) {
|
||||||
for edge in mst.raw_edges() {
|
for edge in mst.raw_edges() {
|
||||||
// the tuples are (col, row)
|
// the tuples are (col, row)
|
||||||
@@ -231,8 +271,7 @@ impl LevelGenerator {
|
|||||||
LevelGenerator::generate_rooms_to_place(&mut rng, level, first, last);
|
LevelGenerator::generate_rooms_to_place(&mut rng, level, first, last);
|
||||||
let mut rooms: [[Room; 7]; 8] = LevelGenerator::place_rooms(&mut rng, &mut rooms_to_place);
|
let mut rooms: [[Room; 7]; 8] = LevelGenerator::place_rooms(&mut rng, &mut rooms_to_place);
|
||||||
|
|
||||||
let mst: Graph<(usize, usize), u16, petgraph::Undirected> =
|
let mst: GeneratorGraph = LevelGenerator::create_mst(&rooms);
|
||||||
LevelGenerator::create_mst(&rooms);
|
|
||||||
LevelGenerator::create_connections(&mut rooms, &mst);
|
LevelGenerator::create_connections(&mut rooms, &mst);
|
||||||
LevelGenerator { level, rooms, rng }
|
LevelGenerator { level, rooms, rng }
|
||||||
}
|
}
|
||||||
@@ -310,11 +349,11 @@ impl LevelGenerator {
|
|||||||
for row in 0..ROOMS_VERTICAL {
|
for row in 0..ROOMS_VERTICAL {
|
||||||
if let Some(connection) = self.rooms[col][row].connection_down {
|
if let Some(connection) = self.rooms[col][row].connection_down {
|
||||||
// println!("down");
|
// println!("down");
|
||||||
connection.render(&mut structure);
|
connection.render(&mut self.rng, &mut structure);
|
||||||
}
|
}
|
||||||
if let Some(connection) = self.rooms[col][row].connection_right {
|
if let Some(connection) = self.rooms[col][row].connection_right {
|
||||||
// println!("right");
|
// println!("right");
|
||||||
connection.render(&mut structure);
|
connection.render(&mut self.rng, &mut structure);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -331,20 +370,20 @@ impl LevelGenerator {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// #[test]
|
#[test]
|
||||||
// fn test_level_gen() {
|
fn test_level_gen() {
|
||||||
// for _ in 0..1000 {
|
for _ in 0..1000 {
|
||||||
// LevelGenerator::generate(0, true, false).render();
|
LevelGenerator::generate(0, true, false).render();
|
||||||
// }
|
}
|
||||||
// }
|
}
|
||||||
|
|
||||||
// #[test]
|
#[test]
|
||||||
// fn test_level_gen_respects_level() {
|
fn test_level_gen_respects_level() {
|
||||||
// let level = LevelGenerator::generate(0, true, false).render();
|
let level = LevelGenerator::generate(0, true, false).render();
|
||||||
// assert_eq!(0, level.level);
|
assert_eq!(0, level.level);
|
||||||
// let level = LevelGenerator::generate(1, true, false).render();
|
let level = LevelGenerator::generate(1, true, false).render();
|
||||||
// assert_eq!(1, level.level);
|
assert_eq!(1, level.level);
|
||||||
// }
|
}
|
||||||
|
|
||||||
#[cfg(test)]
|
#[cfg(test)]
|
||||||
fn find_room_types(rooms: &Vec<Room>) -> (bool, bool, bool, bool) {
|
fn find_room_types(rooms: &Vec<Room>) -> (bool, bool, bool, bool) {
|
||||||
@@ -479,7 +518,7 @@ fn test_place_rooms() {
|
|||||||
fn test_create_mst() {
|
fn test_create_mst() {
|
||||||
let mut rng = rand::thread_rng();
|
let mut rng = rand::thread_rng();
|
||||||
let mut rooms = [[Room::new(&mut rng); ROOMS_VERTICAL]; ROOMS_HORIZONTAL];
|
let mut rooms = [[Room::new(&mut rng); ROOMS_VERTICAL]; ROOMS_HORIZONTAL];
|
||||||
let res: Graph<(usize, usize), u16, petgraph::Undirected> = LevelGenerator::create_mst(&rooms);
|
let res: GeneratorGraph = LevelGenerator::create_mst(&rooms);
|
||||||
assert_eq!(res.node_count(), 0);
|
assert_eq!(res.node_count(), 0);
|
||||||
assert_eq!(res.edge_count(), 0);
|
assert_eq!(res.edge_count(), 0);
|
||||||
|
|
||||||
@@ -524,7 +563,7 @@ fn test_create_connections() {
|
|||||||
rooms[3][0].height = ROOM_HEIGHT - 1;
|
rooms[3][0].height = ROOM_HEIGHT - 1;
|
||||||
rooms[3][0].offset_y = 0;
|
rooms[3][0].offset_y = 0;
|
||||||
rooms[3][0].kind = RoomType::BasicRoom;
|
rooms[3][0].kind = RoomType::BasicRoom;
|
||||||
let mst: Graph<(usize, usize), u16, petgraph::Undirected> = LevelGenerator::create_mst(&rooms);
|
let mst: GeneratorGraph = LevelGenerator::create_mst(&rooms);
|
||||||
println!("{:?}", mst);
|
println!("{:?}", mst);
|
||||||
LevelGenerator::create_connections(&mut rooms, &mst);
|
LevelGenerator::create_connections(&mut rooms, &mst);
|
||||||
|
|
||||||
@@ -559,7 +598,7 @@ fn test_create_connections_2() {
|
|||||||
rooms[3][0].height = ROOM_HEIGHT - 1;
|
rooms[3][0].height = ROOM_HEIGHT - 1;
|
||||||
rooms[3][0].offset_y = 0;
|
rooms[3][0].offset_y = 0;
|
||||||
rooms[3][0].kind = RoomType::BasicRoom;
|
rooms[3][0].kind = RoomType::BasicRoom;
|
||||||
let mst: Graph<(usize, usize), u16, petgraph::Undirected> = LevelGenerator::create_mst(&rooms);
|
let mst: GeneratorGraph = LevelGenerator::create_mst(&rooms);
|
||||||
LevelGenerator::create_connections(&mut rooms, &mst);
|
LevelGenerator::create_connections(&mut rooms, &mst);
|
||||||
|
|
||||||
assert!(rooms[1][0].connection_right.is_some());
|
assert!(rooms[1][0].connection_right.is_some());
|
||||||
@@ -593,7 +632,7 @@ fn test_create_connections_d_1() {
|
|||||||
rooms[0][3].height = ROOM_HEIGHT - 1;
|
rooms[0][3].height = ROOM_HEIGHT - 1;
|
||||||
rooms[0][3].offset_y = 0;
|
rooms[0][3].offset_y = 0;
|
||||||
rooms[0][3].kind = RoomType::BasicRoom;
|
rooms[0][3].kind = RoomType::BasicRoom;
|
||||||
let mst: Graph<(usize, usize), u16, petgraph::Undirected> = LevelGenerator::create_mst(&rooms);
|
let mst: GeneratorGraph = LevelGenerator::create_mst(&rooms);
|
||||||
println!("{:?}", mst);
|
println!("{:?}", mst);
|
||||||
LevelGenerator::create_connections(&mut rooms, &mst);
|
LevelGenerator::create_connections(&mut rooms, &mst);
|
||||||
|
|
||||||
@@ -630,7 +669,7 @@ fn test_create_connections_d_2() {
|
|||||||
rooms[1][3].height = ROOM_HEIGHT - 1;
|
rooms[1][3].height = ROOM_HEIGHT - 1;
|
||||||
rooms[1][3].offset_y = 0;
|
rooms[1][3].offset_y = 0;
|
||||||
rooms[1][3].kind = RoomType::BasicRoom;
|
rooms[1][3].kind = RoomType::BasicRoom;
|
||||||
let mst: Graph<(usize, usize), u16, petgraph::Undirected> = LevelGenerator::create_mst(&rooms);
|
let mst: GeneratorGraph = LevelGenerator::create_mst(&rooms);
|
||||||
LevelGenerator::create_connections(&mut rooms, &mst);
|
LevelGenerator::create_connections(&mut rooms, &mst);
|
||||||
|
|
||||||
assert!(rooms[1][1].connection_down.is_some());
|
assert!(rooms[1][1].connection_down.is_some());
|
||||||
@@ -665,7 +704,7 @@ fn test_create_connections_d_3() {
|
|||||||
rooms[1][3].height = ROOM_HEIGHT - 1;
|
rooms[1][3].height = ROOM_HEIGHT - 1;
|
||||||
rooms[1][3].offset_y = 0;
|
rooms[1][3].offset_y = 0;
|
||||||
rooms[1][3].kind = RoomType::BasicRoom;
|
rooms[1][3].kind = RoomType::BasicRoom;
|
||||||
let mst: Graph<(usize, usize), u16, petgraph::Undirected> = LevelGenerator::create_mst(&rooms);
|
let mst: GeneratorGraph = LevelGenerator::create_mst(&rooms);
|
||||||
LevelGenerator::create_connections(&mut rooms, &mst);
|
LevelGenerator::create_connections(&mut rooms, &mst);
|
||||||
|
|
||||||
assert!(rooms[1][1].connection_down.is_some());
|
assert!(rooms[1][1].connection_down.is_some());
|
||||||
@@ -700,7 +739,7 @@ fn test_create_connections_d_4() {
|
|||||||
rooms[1][3].height = ROOM_HEIGHT - 1;
|
rooms[1][3].height = ROOM_HEIGHT - 1;
|
||||||
rooms[1][3].offset_y = 0;
|
rooms[1][3].offset_y = 0;
|
||||||
rooms[1][3].kind = RoomType::BasicRoom;
|
rooms[1][3].kind = RoomType::BasicRoom;
|
||||||
let mst: Graph<(usize, usize), u16, petgraph::Undirected> = LevelGenerator::create_mst(&rooms);
|
let mst: GeneratorGraph = LevelGenerator::create_mst(&rooms);
|
||||||
LevelGenerator::create_connections(&mut rooms, &mst);
|
LevelGenerator::create_connections(&mut rooms, &mst);
|
||||||
|
|
||||||
assert!(rooms[1][1].connection_down.is_some());
|
assert!(rooms[1][1].connection_down.is_some());
|
||||||
@@ -735,7 +774,7 @@ fn test_create_connections_d_5() {
|
|||||||
rooms[1][3].height = 4;
|
rooms[1][3].height = 4;
|
||||||
rooms[1][3].offset_y = 1;
|
rooms[1][3].offset_y = 1;
|
||||||
rooms[1][3].kind = RoomType::BasicRoom;
|
rooms[1][3].kind = RoomType::BasicRoom;
|
||||||
let mst: Graph<(usize, usize), u16, petgraph::Undirected> = LevelGenerator::create_mst(&rooms);
|
let mst: GeneratorGraph = LevelGenerator::create_mst(&rooms);
|
||||||
LevelGenerator::create_connections(&mut rooms, &mst);
|
LevelGenerator::create_connections(&mut rooms, &mst);
|
||||||
|
|
||||||
assert!(rooms[1][1].connection_down.is_some());
|
assert!(rooms[1][1].connection_down.is_some());
|
||||||
@@ -769,7 +808,7 @@ fn test_create_connections_right_1() {
|
|||||||
rooms[3][1].height = ROOM_HEIGHT - 1;
|
rooms[3][1].height = ROOM_HEIGHT - 1;
|
||||||
rooms[3][1].offset_y = 0;
|
rooms[3][1].offset_y = 0;
|
||||||
rooms[3][1].kind = RoomType::BasicRoom;
|
rooms[3][1].kind = RoomType::BasicRoom;
|
||||||
let mst: Graph<(usize, usize), u16, petgraph::Undirected> = LevelGenerator::create_mst(&rooms);
|
let mst: GeneratorGraph = LevelGenerator::create_mst(&rooms);
|
||||||
LevelGenerator::create_connections(&mut rooms, &mst);
|
LevelGenerator::create_connections(&mut rooms, &mst);
|
||||||
|
|
||||||
assert!(rooms[1][1].connection_down.is_none());
|
assert!(rooms[1][1].connection_down.is_none());
|
||||||
@@ -804,7 +843,7 @@ fn test_create_connections_right_2() {
|
|||||||
rooms[3][1].height = 4;
|
rooms[3][1].height = 4;
|
||||||
rooms[3][1].offset_y = 2;
|
rooms[3][1].offset_y = 2;
|
||||||
rooms[3][1].kind = RoomType::BasicRoom;
|
rooms[3][1].kind = RoomType::BasicRoom;
|
||||||
let mst: Graph<(usize, usize), u16, petgraph::Undirected> = LevelGenerator::create_mst(&rooms);
|
let mst: GeneratorGraph = LevelGenerator::create_mst(&rooms);
|
||||||
LevelGenerator::create_connections(&mut rooms, &mst);
|
LevelGenerator::create_connections(&mut rooms, &mst);
|
||||||
|
|
||||||
assert!(rooms[1][1].connection_down.is_none());
|
assert!(rooms[1][1].connection_down.is_none());
|
||||||
@@ -839,7 +878,7 @@ fn test_create_connections_right_3() {
|
|||||||
rooms[3][1].height = 2;
|
rooms[3][1].height = 2;
|
||||||
rooms[3][1].offset_y = 4;
|
rooms[3][1].offset_y = 4;
|
||||||
rooms[3][1].kind = RoomType::BasicRoom;
|
rooms[3][1].kind = RoomType::BasicRoom;
|
||||||
let mst: Graph<(usize, usize), u16, petgraph::Undirected> = LevelGenerator::create_mst(&rooms);
|
let mst: GeneratorGraph = LevelGenerator::create_mst(&rooms);
|
||||||
LevelGenerator::create_connections(&mut rooms, &mst);
|
LevelGenerator::create_connections(&mut rooms, &mst);
|
||||||
|
|
||||||
assert!(rooms[1][1].connection_down.is_none());
|
assert!(rooms[1][1].connection_down.is_none());
|
||||||
@@ -874,7 +913,7 @@ fn test_create_connections_right_4() {
|
|||||||
rooms[3][1].height = 2;
|
rooms[3][1].height = 2;
|
||||||
rooms[3][1].offset_y = 4;
|
rooms[3][1].offset_y = 4;
|
||||||
rooms[3][1].kind = RoomType::BasicRoom;
|
rooms[3][1].kind = RoomType::BasicRoom;
|
||||||
let mst: Graph<(usize, usize), u16, petgraph::Undirected> = LevelGenerator::create_mst(&rooms);
|
let mst: GeneratorGraph = LevelGenerator::create_mst(&rooms);
|
||||||
LevelGenerator::create_connections(&mut rooms, &mst);
|
LevelGenerator::create_connections(&mut rooms, &mst);
|
||||||
|
|
||||||
assert!(rooms[1][1].connection_down.is_none());
|
assert!(rooms[1][1].connection_down.is_none());
|
||||||
|
|||||||
@@ -56,7 +56,7 @@ create_monster!(
|
|||||||
name:"spider".to_string(),
|
name:"spider".to_string(),
|
||||||
life: 3,
|
life: 3,
|
||||||
symbol: String::from("s"),
|
symbol: String::from("s"),
|
||||||
color: Color::Blue,
|
color: Color::Yellow,
|
||||||
experience_gain: 7,
|
experience_gain: 7,
|
||||||
ticks_between_steps: 7,
|
ticks_between_steps: 7,
|
||||||
damage_range: 2..=3,
|
damage_range: 2..=3,
|
||||||
|
|||||||
81
src/room.rs
81
src/room.rs
@@ -1,7 +1,12 @@
|
|||||||
use std::cmp::{max, min};
|
use std::{
|
||||||
|
cmp::{max, min},
|
||||||
|
ops::RangeInclusive,
|
||||||
|
};
|
||||||
|
|
||||||
use crate::{
|
use crate::{
|
||||||
constants::{LEVEL_HEIGHT, LEVEL_WIDTH, ROOM_HEIGHT, ROOM_WIDTH},
|
constants::{
|
||||||
|
LEVEL_HEIGHT, LEVEL_WIDTH, ROOM_HEIGHT, ROOM_MIN_HEIGHT, ROOM_MIN_WIDTH, ROOM_WIDTH,
|
||||||
|
},
|
||||||
level::StructureElement,
|
level::StructureElement,
|
||||||
};
|
};
|
||||||
use rand::rngs::ThreadRng;
|
use rand::rngs::ThreadRng;
|
||||||
@@ -26,7 +31,18 @@ pub struct Connection {
|
|||||||
}
|
}
|
||||||
|
|
||||||
impl Connection {
|
impl Connection {
|
||||||
pub fn render(&self, tgt: &mut [[StructureElement; LEVEL_HEIGHT]; LEVEL_WIDTH]) {
|
pub fn render(
|
||||||
|
&self,
|
||||||
|
rng: &mut ThreadRng,
|
||||||
|
tgt: &mut [[StructureElement; LEVEL_HEIGHT]; LEVEL_WIDTH],
|
||||||
|
) {
|
||||||
|
fn calc_range(a: usize, b: usize) -> RangeInclusive<usize> {
|
||||||
|
if a > b {
|
||||||
|
b..=a
|
||||||
|
} else {
|
||||||
|
a..=b
|
||||||
|
}
|
||||||
|
}
|
||||||
// the tuples are (col, row)
|
// the tuples are (col, row)
|
||||||
let abs_d_col =
|
let abs_d_col =
|
||||||
max(self.start_pos.0, self.end_pos.0) - min(self.start_pos.0, self.end_pos.0);
|
max(self.start_pos.0, self.end_pos.0) - min(self.start_pos.0, self.end_pos.0);
|
||||||
@@ -35,22 +51,11 @@ impl Connection {
|
|||||||
max(self.start_pos.1, self.end_pos.1) - min(self.start_pos.1, self.end_pos.1);
|
max(self.start_pos.1, self.end_pos.1) - min(self.start_pos.1, self.end_pos.1);
|
||||||
|
|
||||||
if abs_d_col == 0 {
|
if abs_d_col == 0 {
|
||||||
let range = if self.end_pos.1 > self.start_pos.1 {
|
for row in calc_range(self.end_pos.1, self.start_pos.1) {
|
||||||
self.start_pos.1..=self.end_pos.1
|
|
||||||
} else {
|
|
||||||
self.end_pos.1..=self.start_pos.1
|
|
||||||
};
|
|
||||||
|
|
||||||
for row in range {
|
|
||||||
tgt[self.end_pos.0][row] = StructureElement::Floor;
|
tgt[self.end_pos.0][row] = StructureElement::Floor;
|
||||||
}
|
}
|
||||||
} else if abs_d_row == 0 {
|
} else if abs_d_row == 0 {
|
||||||
let range = if self.end_pos.0 > self.start_pos.0 {
|
for col in calc_range(self.end_pos.0, self.start_pos.0) {
|
||||||
self.start_pos.0..=self.end_pos.0
|
|
||||||
} else {
|
|
||||||
self.end_pos.0..=self.start_pos.0
|
|
||||||
};
|
|
||||||
for col in range {
|
|
||||||
tgt[col][self.end_pos.1] = StructureElement::Floor;
|
tgt[col][self.end_pos.1] = StructureElement::Floor;
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
@@ -58,38 +63,42 @@ impl Connection {
|
|||||||
if d_row > 0 {
|
if d_row > 0 {
|
||||||
// more up/down
|
// more up/down
|
||||||
let d_row = self.end_pos.1 - self.start_pos.1;
|
let d_row = self.end_pos.1 - self.start_pos.1;
|
||||||
for r in self.start_pos.1..=(self.start_pos.1 + d_row / 2) {
|
let vert_offset = if d_row > 3 {
|
||||||
|
rng.gen_range(1..=d_row - 1)
|
||||||
|
} else {
|
||||||
|
d_row / 2
|
||||||
|
};
|
||||||
|
for r in self.start_pos.1..=(self.start_pos.1 + vert_offset) {
|
||||||
tgt[self.start_pos.0][r] = StructureElement::Floor;
|
tgt[self.start_pos.0][r] = StructureElement::Floor;
|
||||||
}
|
}
|
||||||
let range = if self.end_pos.0 > self.start_pos.0 {
|
for c in calc_range(self.end_pos.0, self.start_pos.0) {
|
||||||
self.start_pos.0..=self.end_pos.0
|
tgt[c][self.start_pos.1 + vert_offset] = StructureElement::Floor;
|
||||||
} else {
|
|
||||||
self.end_pos.0..=self.start_pos.0
|
|
||||||
};
|
|
||||||
for c in range {
|
|
||||||
tgt[c][self.start_pos.1 + d_row / 2] = StructureElement::Floor;
|
|
||||||
}
|
}
|
||||||
for r in (self.start_pos.1 + d_row / 2)..=self.end_pos.1 {
|
for r in (self.start_pos.1 + vert_offset)..=self.end_pos.1 {
|
||||||
tgt[self.end_pos.0][r] = StructureElement::Floor;
|
tgt[self.end_pos.0][r] = StructureElement::Floor;
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
// more left/right
|
// more left/right
|
||||||
let d_col = self.end_pos.0 - self.start_pos.0;
|
let d_col = self.end_pos.0 - self.start_pos.0;
|
||||||
for tgt_col in tgt.iter_mut().skip(self.start_pos.0).take(d_col / 2 + 1) {
|
let horizont_offset = if d_col > 3 {
|
||||||
|
rng.gen_range(1..=d_col - 1)
|
||||||
|
} else {
|
||||||
|
d_col / 2
|
||||||
|
};
|
||||||
|
for tgt_col in tgt
|
||||||
|
.iter_mut()
|
||||||
|
.skip(self.start_pos.0)
|
||||||
|
.take(horizont_offset + 1)
|
||||||
|
{
|
||||||
tgt_col[self.start_pos.1] = StructureElement::Floor;
|
tgt_col[self.start_pos.1] = StructureElement::Floor;
|
||||||
}
|
}
|
||||||
let range = if self.end_pos.1 > self.start_pos.1 {
|
for r in calc_range(self.end_pos.1, self.start_pos.1) {
|
||||||
self.start_pos.1..=self.end_pos.1
|
tgt[self.start_pos.0 + horizont_offset][r] = StructureElement::Floor;
|
||||||
} else {
|
|
||||||
self.end_pos.1..=self.start_pos.1
|
|
||||||
};
|
|
||||||
for r in range {
|
|
||||||
tgt[self.start_pos.0 + d_col / 2][r] = StructureElement::Floor;
|
|
||||||
}
|
}
|
||||||
for tgt_col in tgt
|
for tgt_col in tgt
|
||||||
.iter_mut()
|
.iter_mut()
|
||||||
.take(self.end_pos.0 + 1)
|
.take(self.end_pos.0 + 1)
|
||||||
.skip(self.start_pos.0 + d_col / 2)
|
.skip(self.start_pos.0 + horizont_offset)
|
||||||
{
|
{
|
||||||
tgt_col[self.end_pos.1] = StructureElement::Floor;
|
tgt_col[self.end_pos.1] = StructureElement::Floor;
|
||||||
}
|
}
|
||||||
@@ -112,8 +121,8 @@ pub struct Room {
|
|||||||
|
|
||||||
impl Room {
|
impl Room {
|
||||||
pub fn new(rng: &mut ThreadRng) -> Self {
|
pub fn new(rng: &mut ThreadRng) -> Self {
|
||||||
let width = rng.gen_range(3..ROOM_WIDTH);
|
let width = rng.gen_range(ROOM_MIN_WIDTH..ROOM_WIDTH);
|
||||||
let height = rng.gen_range(3..ROOM_HEIGHT);
|
let height = rng.gen_range(ROOM_MIN_HEIGHT..ROOM_HEIGHT);
|
||||||
let offset_x = rng.gen_range(0..(ROOM_WIDTH - width));
|
let offset_x = rng.gen_range(0..(ROOM_WIDTH - width));
|
||||||
let offset_y = rng.gen_range(0..(ROOM_HEIGHT - height));
|
let offset_y = rng.gen_range(0..(ROOM_HEIGHT - height));
|
||||||
let sx = offset_x + rng.gen_range(1..width - 1);
|
let sx = offset_x + rng.gen_range(1..width - 1);
|
||||||
|
|||||||
Reference in New Issue
Block a user