monsters move and attack the player

This commit is contained in:
2023-12-26 19:11:41 +01:00
parent 2098bedabe
commit b88bc67c50
5 changed files with 57 additions and 12 deletions

View File

@@ -1,5 +1,6 @@
use std::io::Result;
use std::io::stdout;
use std::time::Instant;
use crossterm::{
event::{self, KeyCode, KeyEventKind},
@@ -30,6 +31,9 @@ mod level_generator;
mod artifacts;
mod monster;
/// length of a game frame in ms
pub const FRAME_LENGTH: u64 = 100;
//
fn main() -> Result<()> {
let mut game = Game::new(Player::new(realname().as_str(), 10));
@@ -39,6 +43,8 @@ fn main() -> Result<()> {
let mut terminal = Terminal::new(CrosstermBackend::new(stdout()))?;
terminal.clear()?;
let start_time = Instant::now();
let mut ticks = 0;
loop {
terminal.draw(|frame| {
let mut area = frame.size();
@@ -57,7 +63,7 @@ fn main() -> Result<()> {
.block(block)
.wrap(Wrap { trim: true });
frame.render_widget(paragraph, area);
return
return;
}
if area.width > 80 {
@@ -96,7 +102,7 @@ fn main() -> Result<()> {
stats_area,
);
})?;
if event::poll(std::time::Duration::from_millis(100))? {
if event::poll(std::time::Duration::from_millis(FRAME_LENGTH))? {
if let event::Event::Key(key) = event::read()? {
if key.kind == KeyEventKind::Press && key.code == KeyCode::Char('q') {
break;
@@ -117,11 +123,13 @@ fn main() -> Result<()> {
}
}
}
game.update_level();
game.update_level(ticks);
if game.get_game_state() != GameState::RUNNING {
break;
}
ticks += 1;
}
let playtime = start_time.elapsed();
loop {
let _ = terminal.draw(|frame| {
let mut area = frame.size();
@@ -151,6 +159,7 @@ fn main() -> Result<()> {
};
text += format!("\nYou gained {} experience.", game.get_player().get_experience()).as_str();
text += format!("\nYou collected {} gold.", game.get_player().get_gold()).as_str();
text += format!("\nYou played {} seconds.", playtime.as_secs()).as_str();
let paragraph = Paragraph::new(text).block(block).wrap(Wrap { trim: true });
frame.render_widget(paragraph, area);
});