introduce custom type for the graph
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8b23c565b8
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df80dfdd8a
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@ -24,6 +24,7 @@ use crate::{
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room::{Room, RoomType},
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};
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type GeneratorGraph = Graph<(usize, usize), usize, petgraph::Undirected>;
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pub struct LevelGenerator {
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level: usize,
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rooms: [[Room; ROOMS_VERTICAL]; ROOMS_HORIZONTAL],
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@ -135,9 +136,10 @@ impl LevelGenerator {
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}
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fn create_mst(
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rng: &mut ThreadRng,
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rooms: &[[Room; ROOMS_VERTICAL]; ROOMS_HORIZONTAL],
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) -> Graph<(usize, usize), u16, petgraph::Undirected> {
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let mut graph = UnGraph::<(usize, usize), u16>::default();
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) -> GeneratorGraph {
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let mut graph: GeneratorGraph = UnGraph::<(usize, usize), usize>::default();
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for (col, tgt_col) in rooms.iter().enumerate().take(ROOMS_HORIZONTAL) {
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for (row, room) in tgt_col.iter().enumerate().take(ROOMS_VERTICAL) {
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if room.kind != RoomType::EmptyRoom {
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@ -161,7 +163,12 @@ impl LevelGenerator {
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if let Some(tgt_index) =
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graph.node_indices().find(|i| graph[*i] == (col_1, row))
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{
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graph.add_edge(src_index, tgt_index, 1);
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graph.add_edge(
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src_index,
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tgt_index,
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(rng.gen_range(0..5) as f32 / 5.0) as usize
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* col.abs_diff(col_1),
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);
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break;
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}
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}
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@ -171,7 +178,12 @@ impl LevelGenerator {
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if let Some(tgt_index) =
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graph.node_indices().find(|i| graph[*i] == (col, row_1))
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{
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graph.add_edge(src_index, tgt_index, 1);
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graph.add_edge(
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src_index,
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tgt_index,
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(rng.gen_range(0..5) as f32 / 5.0) as usize
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* row.abs_diff(row_1),
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);
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break;
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}
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}
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@ -185,7 +197,7 @@ impl LevelGenerator {
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fn create_connections(
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rooms: &mut [[Room; ROOMS_VERTICAL]; ROOMS_HORIZONTAL],
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mst: &Graph<(usize, usize), u16, petgraph::Undirected>,
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mst: &GeneratorGraph,
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) {
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for edge in mst.raw_edges() {
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// the tuples are (col, row)
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@ -231,8 +243,7 @@ impl LevelGenerator {
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LevelGenerator::generate_rooms_to_place(&mut rng, level, first, last);
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let mut rooms: [[Room; 7]; 8] = LevelGenerator::place_rooms(&mut rng, &mut rooms_to_place);
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let mst: Graph<(usize, usize), u16, petgraph::Undirected> =
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LevelGenerator::create_mst(&rooms);
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let mst: GeneratorGraph = LevelGenerator::create_mst(&mut rng, &rooms);
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LevelGenerator::create_connections(&mut rooms, &mst);
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LevelGenerator { level, rooms, rng }
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}
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@ -333,7 +344,6 @@ impl LevelGenerator {
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#[test]
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fn test_level_gen() {
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let mut rng = rand::thread_rng();
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for _ in 0..1000 {
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LevelGenerator::generate(0, true, false).render();
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}
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@ -341,7 +351,6 @@ fn test_level_gen() {
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#[test]
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fn test_level_gen_respects_level() {
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let mut rng = rand::thread_rng();
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let level = LevelGenerator::generate(0, true, false).render();
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assert_eq!(0, level.level);
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let level = LevelGenerator::generate(1, true, false).render();
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@ -481,32 +490,32 @@ fn test_place_rooms() {
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fn test_create_mst() {
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let mut rng = rand::thread_rng();
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let mut rooms = [[Room::new(&mut rng); ROOMS_VERTICAL]; ROOMS_HORIZONTAL];
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let res: Graph<(usize, usize), u16, petgraph::Undirected> = LevelGenerator::create_mst(&rooms);
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let res: GeneratorGraph = LevelGenerator::create_mst(&mut rng, &rooms);
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assert_eq!(res.node_count(), 0);
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assert_eq!(res.edge_count(), 0);
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rooms[1][1].kind = RoomType::BasicRoom;
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let res = LevelGenerator::create_mst(&rooms);
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let res = LevelGenerator::create_mst(&mut rng, &rooms);
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assert_eq!(res.node_count(), 1);
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assert_eq!(res.edge_count(), 0);
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rooms[1][3].kind = RoomType::BasicRoom;
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let res = LevelGenerator::create_mst(&rooms);
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let res = LevelGenerator::create_mst(&mut rng, &rooms);
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assert_eq!(res.node_count(), 2);
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assert_eq!(res.edge_count(), 1);
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rooms[3][1].kind = RoomType::BasicRoom;
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let res = LevelGenerator::create_mst(&rooms);
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let res = LevelGenerator::create_mst(&mut rng, &rooms);
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assert_eq!(res.node_count(), 3);
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assert_eq!(res.edge_count(), 2);
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rooms[3][3].kind = RoomType::BasicRoom;
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let res = LevelGenerator::create_mst(&rooms);
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let res = LevelGenerator::create_mst(&mut rng, &rooms);
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assert_eq!(res.node_count(), 4);
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assert_eq!(res.edge_count(), 3);
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rooms[3][5].kind = RoomType::BasicRoom;
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let res = LevelGenerator::create_mst(&rooms);
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let res = LevelGenerator::create_mst(&mut rng, &rooms);
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assert_eq!(res.node_count(), 5);
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assert_eq!(res.edge_count(), 4);
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}
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@ -526,7 +535,7 @@ fn test_create_connections() {
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rooms[3][0].height = ROOM_HEIGHT - 1;
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rooms[3][0].offset_y = 0;
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rooms[3][0].kind = RoomType::BasicRoom;
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let mst: Graph<(usize, usize), u16, petgraph::Undirected> = LevelGenerator::create_mst(&rooms);
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let mst: GeneratorGraph = LevelGenerator::create_mst(&mut rng, &rooms);
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println!("{:?}", mst);
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LevelGenerator::create_connections(&mut rooms, &mst);
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@ -561,7 +570,7 @@ fn test_create_connections_2() {
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rooms[3][0].height = ROOM_HEIGHT - 1;
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rooms[3][0].offset_y = 0;
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rooms[3][0].kind = RoomType::BasicRoom;
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let mst: Graph<(usize, usize), u16, petgraph::Undirected> = LevelGenerator::create_mst(&rooms);
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let mst: GeneratorGraph = LevelGenerator::create_mst(&mut rng, &rooms);
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LevelGenerator::create_connections(&mut rooms, &mst);
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assert!(rooms[1][0].connection_right.is_some());
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@ -595,7 +604,7 @@ fn test_create_connections_d_1() {
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rooms[0][3].height = ROOM_HEIGHT - 1;
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rooms[0][3].offset_y = 0;
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rooms[0][3].kind = RoomType::BasicRoom;
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let mst: Graph<(usize, usize), u16, petgraph::Undirected> = LevelGenerator::create_mst(&rooms);
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let mst: GeneratorGraph = LevelGenerator::create_mst(&mut rng, &rooms);
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println!("{:?}", mst);
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LevelGenerator::create_connections(&mut rooms, &mst);
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@ -632,7 +641,7 @@ fn test_create_connections_d_2() {
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rooms[1][3].height = ROOM_HEIGHT - 1;
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rooms[1][3].offset_y = 0;
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rooms[1][3].kind = RoomType::BasicRoom;
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let mst: Graph<(usize, usize), u16, petgraph::Undirected> = LevelGenerator::create_mst(&rooms);
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let mst: GeneratorGraph = LevelGenerator::create_mst(&mut rng, &rooms);
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LevelGenerator::create_connections(&mut rooms, &mst);
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assert!(rooms[1][1].connection_down.is_some());
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@ -667,7 +676,7 @@ fn test_create_connections_d_3() {
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rooms[1][3].height = ROOM_HEIGHT - 1;
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rooms[1][3].offset_y = 0;
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rooms[1][3].kind = RoomType::BasicRoom;
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let mst: Graph<(usize, usize), u16, petgraph::Undirected> = LevelGenerator::create_mst(&rooms);
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let mst: GeneratorGraph = LevelGenerator::create_mst(&mut rng, &rooms);
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LevelGenerator::create_connections(&mut rooms, &mst);
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assert!(rooms[1][1].connection_down.is_some());
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@ -702,7 +711,7 @@ fn test_create_connections_d_4() {
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rooms[1][3].height = ROOM_HEIGHT - 1;
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rooms[1][3].offset_y = 0;
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rooms[1][3].kind = RoomType::BasicRoom;
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let mst: Graph<(usize, usize), u16, petgraph::Undirected> = LevelGenerator::create_mst(&rooms);
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let mst: GeneratorGraph = LevelGenerator::create_mst(&mut rng, &rooms);
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LevelGenerator::create_connections(&mut rooms, &mst);
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assert!(rooms[1][1].connection_down.is_some());
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@ -737,7 +746,7 @@ fn test_create_connections_d_5() {
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rooms[1][3].height = 4;
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rooms[1][3].offset_y = 1;
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rooms[1][3].kind = RoomType::BasicRoom;
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let mst: Graph<(usize, usize), u16, petgraph::Undirected> = LevelGenerator::create_mst(&rooms);
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let mst: GeneratorGraph = LevelGenerator::create_mst(&mut rng, &rooms);
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LevelGenerator::create_connections(&mut rooms, &mst);
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assert!(rooms[1][1].connection_down.is_some());
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@ -771,7 +780,7 @@ fn test_create_connections_right_1() {
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rooms[3][1].height = ROOM_HEIGHT - 1;
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rooms[3][1].offset_y = 0;
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rooms[3][1].kind = RoomType::BasicRoom;
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let mst: Graph<(usize, usize), u16, petgraph::Undirected> = LevelGenerator::create_mst(&rooms);
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let mst: GeneratorGraph = LevelGenerator::create_mst(&mut rng, &rooms);
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LevelGenerator::create_connections(&mut rooms, &mst);
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assert!(rooms[1][1].connection_down.is_none());
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@ -806,7 +815,7 @@ fn test_create_connections_right_2() {
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rooms[3][1].height = 4;
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rooms[3][1].offset_y = 2;
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rooms[3][1].kind = RoomType::BasicRoom;
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let mst: Graph<(usize, usize), u16, petgraph::Undirected> = LevelGenerator::create_mst(&rooms);
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let mst: GeneratorGraph = LevelGenerator::create_mst(&mut rng, &rooms);
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LevelGenerator::create_connections(&mut rooms, &mst);
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assert!(rooms[1][1].connection_down.is_none());
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@ -841,7 +850,7 @@ fn test_create_connections_right_3() {
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rooms[3][1].height = 2;
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rooms[3][1].offset_y = 4;
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rooms[3][1].kind = RoomType::BasicRoom;
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let mst: Graph<(usize, usize), u16, petgraph::Undirected> = LevelGenerator::create_mst(&rooms);
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let mst: GeneratorGraph = LevelGenerator::create_mst(&mut rng, &rooms);
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LevelGenerator::create_connections(&mut rooms, &mst);
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assert!(rooms[1][1].connection_down.is_none());
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@ -876,7 +885,7 @@ fn test_create_connections_right_4() {
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rooms[3][1].height = 2;
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rooms[3][1].offset_y = 4;
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rooms[3][1].kind = RoomType::BasicRoom;
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let mst: Graph<(usize, usize), u16, petgraph::Undirected> = LevelGenerator::create_mst(&rooms);
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let mst: GeneratorGraph = LevelGenerator::create_mst(&mut rng, &rooms);
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LevelGenerator::create_connections(&mut rooms, &mst);
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assert!(rooms[1][1].connection_down.is_none());
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