improve combat system

This commit is contained in:
2024-10-20 22:12:28 +02:00
parent efc4cdd363
commit cefb0cc5f2
6 changed files with 89 additions and 45 deletions

View File

@@ -35,7 +35,7 @@ pub const FRAME_LENGTH: u64 = 100;
//
fn main() -> Result<()> {
let mut game = Game::new(Player::new(realname().as_str(), 10));
let mut game = Game::new(Player::new(realname().as_str(), 30));
stdout().execute(EnterAlternateScreen)?;
enable_raw_mode()?;
@@ -108,7 +108,7 @@ fn main() -> Result<()> {
game.get_player().get_max_life(),
game.get_player().get_experience(),
game.get_player().get_gold(),
game.get_player().get_immutable_position().get_level()
game.get_player().get_immutable_position().get_level()+1
))
.block(block)
.wrap(Wrap { trim: true }),