make variable inventory slots
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@@ -103,13 +103,14 @@ fn main() -> Result<()> {
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.style(Style::default().bg(Color::Blue));
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frame.render_widget(
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Paragraph::new(format!(
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"Health: {}/{}\nExp: {}\nGold: {}\nLevel: {}\nInventory: {}/10",
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"Health: {}/{}\nExp: {}\nGold: {}\nLevel: {}\nInventory: {}/{}",
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game.get_player().get_life(),
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game.get_player().get_max_life(),
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game.get_player().get_experience(),
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game.get_player().get_gold(),
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game.get_player().get_immutable_position().get_level() + 1,
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game.get_player().inventory_size(),
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game.get_player().inventory_size().0,
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game.get_player().inventory_size().1,
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))
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.block(block)
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.wrap(Wrap { trim: true }),
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