make variable inventory slots

This commit is contained in:
2024-10-22 13:39:43 +02:00
parent 5949b2a2d6
commit 9ae713b6c8
3 changed files with 14 additions and 10 deletions

View File

@@ -103,13 +103,14 @@ fn main() -> Result<()> {
.style(Style::default().bg(Color::Blue));
frame.render_widget(
Paragraph::new(format!(
"Health: {}/{}\nExp: {}\nGold: {}\nLevel: {}\nInventory: {}/10",
"Health: {}/{}\nExp: {}\nGold: {}\nLevel: {}\nInventory: {}/{}",
game.get_player().get_life(),
game.get_player().get_max_life(),
game.get_player().get_experience(),
game.get_player().get_gold(),
game.get_player().get_immutable_position().get_level() + 1,
game.get_player().inventory_size(),
game.get_player().inventory_size().0,
game.get_player().inventory_size().1,
))
.block(block)
.wrap(Wrap { trim: true }),