rename monster.rs to monsters.rs
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@@ -8,9 +8,9 @@ use crate::artifacts::Artifact;
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use crate::artifacts::{Chest, Potion};
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use crate::constants::LEVEL_HEIGHT;
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use crate::constants::LEVEL_WIDTH;
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use crate::monster::Monster;
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use crate::monsters::Monster;
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#[cfg(test)]
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use crate::monster::{Orc, Rat};
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use crate::monsters::{Orc, Rat};
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use crate::player::Player;
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use crate::position::HasPosition;
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use crate::position::Position;
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