make connections more variable
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parent
789a41cb3f
commit
8b23c565b8
40
src/room.rs
40
src/room.rs
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@ -1,4 +1,7 @@
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use std::{cmp::{max, min}, ops::RangeInclusive};
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use std::{
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cmp::{max, min},
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ops::RangeInclusive,
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};
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use crate::{
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use crate::{
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constants::{LEVEL_HEIGHT, LEVEL_WIDTH, ROOM_HEIGHT, ROOM_WIDTH},
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constants::{LEVEL_HEIGHT, LEVEL_WIDTH, ROOM_HEIGHT, ROOM_WIDTH},
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@ -26,12 +29,16 @@ pub struct Connection {
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}
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}
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impl Connection {
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impl Connection {
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pub fn render(&self, rng: &mut ThreadRng, tgt: &mut [[StructureElement; LEVEL_HEIGHT]; LEVEL_WIDTH]) {
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pub fn render(
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fn calc_range(a: usize, b:usize) -> RangeInclusive<usize>{
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&self,
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rng: &mut ThreadRng,
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tgt: &mut [[StructureElement; LEVEL_HEIGHT]; LEVEL_WIDTH],
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) {
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fn calc_range(a: usize, b: usize) -> RangeInclusive<usize> {
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if a > b {
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if a > b {
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b..=a
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b..=a
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} else {
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} else {
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a..=b
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a..=b
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}
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}
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}
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}
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// the tuples are (col, row)
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// the tuples are (col, row)
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@ -42,7 +49,7 @@ impl Connection {
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max(self.start_pos.1, self.end_pos.1) - min(self.start_pos.1, self.end_pos.1);
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max(self.start_pos.1, self.end_pos.1) - min(self.start_pos.1, self.end_pos.1);
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if abs_d_col == 0 {
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if abs_d_col == 0 {
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for row in calc_range(self.end_pos.1, self.start_pos.1 ) {
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for row in calc_range(self.end_pos.1, self.start_pos.1) {
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tgt[self.end_pos.0][row] = StructureElement::Floor;
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tgt[self.end_pos.0][row] = StructureElement::Floor;
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}
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}
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} else if abs_d_row == 0 {
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} else if abs_d_row == 0 {
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@ -55,8 +62,10 @@ impl Connection {
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// more up/down
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// more up/down
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let d_row = self.end_pos.1 - self.start_pos.1;
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let d_row = self.end_pos.1 - self.start_pos.1;
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let vert_offset = if d_row > 3 {
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let vert_offset = if d_row > 3 {
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rng.gen_range(1..=d_row-1)
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rng.gen_range(1..=d_row - 1)
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} else {d_row/2};
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} else {
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d_row / 2
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};
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for r in self.start_pos.1..=(self.start_pos.1 + vert_offset) {
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for r in self.start_pos.1..=(self.start_pos.1 + vert_offset) {
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tgt[self.start_pos.0][r] = StructureElement::Floor;
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tgt[self.start_pos.0][r] = StructureElement::Floor;
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}
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}
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@ -69,16 +78,25 @@ impl Connection {
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} else {
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} else {
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// more left/right
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// more left/right
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let d_col = self.end_pos.0 - self.start_pos.0;
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let d_col = self.end_pos.0 - self.start_pos.0;
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for tgt_col in tgt.iter_mut().skip(self.start_pos.0).take(d_col / 2 + 1) {
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let horizont_offset = if d_col > 3 {
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rng.gen_range(1..=d_col - 1)
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} else {
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d_col / 2
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};
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for tgt_col in tgt
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.iter_mut()
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.skip(self.start_pos.0)
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.take(horizont_offset + 1)
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{
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tgt_col[self.start_pos.1] = StructureElement::Floor;
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tgt_col[self.start_pos.1] = StructureElement::Floor;
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}
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}
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for r in calc_range(self.end_pos.1, self.start_pos.1) {
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for r in calc_range(self.end_pos.1, self.start_pos.1) {
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tgt[self.start_pos.0 + d_col / 2][r] = StructureElement::Floor;
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tgt[self.start_pos.0 + horizont_offset][r] = StructureElement::Floor;
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}
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}
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for tgt_col in tgt
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for tgt_col in tgt
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.iter_mut()
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.iter_mut()
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.take(self.end_pos.0 + 1)
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.take(self.end_pos.0 + 1)
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.skip(self.start_pos.0 + d_col / 2)
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.skip(self.start_pos.0 + horizont_offset)
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{
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{
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tgt_col[self.end_pos.1] = StructureElement::Floor;
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tgt_col[self.end_pos.1] = StructureElement::Floor;
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}
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}
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