forgotten file

This commit is contained in:
Joachim Lusiardi 2023-11-11 16:01:44 +01:00
parent 51419ff0b8
commit 732c68448f
1 changed files with 151 additions and 0 deletions

151
src/level_widget.rs Normal file
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@ -0,0 +1,151 @@
use ratatui::prelude::*;
use ratatui::widgets::Widget;
use crate::level::{Level, LevelElement};
const FG_BROWN: Color = Color::Rgb(186, 74, 0);
pub struct LevelWidget {
pub content: Level,
}
impl LevelWidget {
fn set_cell(&self, buf: &mut Buffer, x: u16, y: u16, symbol: &str, fg: Color, bg: Color) {
buf.
get_mut(x, y).
set_symbol(symbol).
set_bg(bg).
set_fg(fg);
}
// ┃ ━ ┏ ┓ ┗ ┛ ┣ ┫ ┳ ┻ ╋
fn foo(top: Option<LevelElement>, right: Option<LevelElement>, bottom: Option<LevelElement>, left: Option<LevelElement>) -> String {
let mut val = 0;
val += match top {
Some(n) => {
match n {
LevelElement::Wall => 1,
_ => 0
}
}
None => 0
};
val += match right {
Some(n) => {
match n {
LevelElement::Wall => 2,
_ => 0
}
}
None => 0
};
val += match bottom {
Some(n) => {
match n {
LevelElement::Wall => 4,
_ => 0
}
}
None => 0
};
val += match left {
Some(n) => {
match n {
LevelElement::Wall => 8,
_ => 0
}
}
None => 0
};
// 0 ╋ 5 ┃ 9 ┛
// 1 ┃ 6 ┏ 10 ━
// 2 ━ 7 ┣ 11 ┻
// 3 ┗
// 4 ┃ 8 ━ 12 ┓
[
"", "", "", "",
"", "", "", "",
"", "", "", "",
"", "", "", "",
][val].to_string()
}
}
impl Widget for LevelWidget {
fn render(self, area: Rect, buf: &mut Buffer) {
let al = area.left();
let at = area.top();
for x in al..area.right() {
for y in at..area.bottom() {
let level_x = (x-al) as i16;
let level_y = (y-at) as i16;
match self.content.get_element(level_x, level_y) {
None => {}
Some(e) => {
match e {
LevelElement::Wall => {
let top = self.content.get_element(level_x, level_y-1);
let right = self.content.get_element(level_x+1, level_y);
let bottom = self.content.get_element(level_x, level_y+1);
let left = self.content.get_element(level_x-1, level_y);
let symbol = LevelWidget::foo(top, right, bottom, left);
self.set_cell(buf, x, y, symbol.as_str(), FG_BROWN, Color::Gray);
}
LevelElement::Floor => {
self.set_cell(buf, x, y, " ", FG_BROWN, Color::Gray);
}
LevelElement::StairDown => {
self.set_cell(buf, x, y, ">", FG_BROWN, Color::Gray);
}
LevelElement::StairUp => {
self.set_cell(buf, x, y, "<", FG_BROWN, Color::Gray);
}
}
}
}
}
}
}
}
#[test]
fn test_get_wall_symbol() {
let wall = Some(LevelElement::Wall);
// 0
let s = LevelWidget::foo(None, None, None, None);
assert_eq!(s, "");
// 15
let s = LevelWidget::foo(wall, wall, wall, wall);
assert_eq!(s, "");
// 1
let s = LevelWidget::foo(wall, None, None, None);
assert_eq!(s, "");
// 5
let s = LevelWidget::foo(wall, None, wall, None);
assert_eq!(s, "");
// 4
let s = LevelWidget::foo(None, None, wall, None);
assert_eq!(s, "");
// 2
let s = LevelWidget::foo(None, wall, None, None);
assert_eq!(s, "");
// 10
let s = LevelWidget::foo(None, wall, None, wall);
assert_eq!(s, "");
// 9
let s = LevelWidget::foo(wall, None, None, wall);
assert_eq!(s, "");
// 3
let s = LevelWidget::foo(wall, wall, None, None);
assert_eq!(s, "");
// 6
let s = LevelWidget::foo( None, wall,wall,None);
assert_eq!(s, "");
// 12
let s = LevelWidget::foo(None, None, wall, wall);
assert_eq!(s, "");
}