Move works again

This commit is contained in:
2023-12-05 19:33:19 +01:00
parent 21a292b7ad
commit 6aee9d974f
6 changed files with 391 additions and 12 deletions

View File

@@ -1,20 +1,118 @@
use std::io::{Result, stdout};
use std::ops::Index;
use crossterm::{
event::{self, KeyCode, KeyEventKind},
ExecutableCommand,
terminal::{disable_raw_mode, enable_raw_mode, EnterAlternateScreen, LeaveAlternateScreen},
};
use ratatui::{
prelude::{CrosstermBackend, Stylize, Terminal},
widgets::Paragraph,
};
use ratatui::prelude::*;
use ratatui::widgets::Block;
use whoami::realname;
use crate::game::Game;
use crate::level::Level;
use crate::level_generator::LevelGenerator;
use crate::level_widget::LevelWidget;
use crate::player::Player;
mod game;
mod player;
mod level;
mod position;
mod monster;
mod artifacts;
mod level_widget;
mod level_generator;
mod artifacts;
mod monster;
fn main() {
let mut p = Player::new("Teddy Tester", 10);
let g = Game::new(&mut p);
fn main() -> Result<()> {
let mut levels = Vec::new();
println!("{}",g.player.get_name());
println!("{}",g.player.get_life());
g.player.change_life(-1);
println!("{}",g.player.get_life());
for l in 0..25 {
levels.push(LevelGenerator::generate(l).render());
}
let mut g = Game {
player: &mut Player::new(realname().as_str(), 10),
levels,
};
// let first_level = g.levels.index(0);
// g.get_mutable_player().get_position().change(first_level.start.0 as i16, first_level.start.1 as i16);
stdout().execute(EnterAlternateScreen)?;
enable_raw_mode()?;
let mut terminal = Terminal::new(CrosstermBackend::new(stdout()))?;
terminal.clear()?;
loop {
terminal.draw(|frame| {
let mut area = frame.size();
frame.render_widget(Block::default().style(Style::default().bg(Color::Green)), area);
if area.width > 80 {
area.x = (area.width - 80) / 2;
area.width = 80;
}
if area.height > 25 {
area.y = (area.height - 25) / 2;
area.height = 25;
}
let map_area = Rect {
x: area.x,
y: area.y,
width: level::LEVEL_WIDTH as u16,
height: level::LEVEL_HEIGHT as u16,
};
frame.render_widget(LevelWidget { game: &g }, map_area);
let stats_area = Rect {
x: area.x + 50,
y: area.y,
width: 30,
height: 25,
};
frame.render_widget(
Paragraph::new(format!("{}\nHealth: {}/{}\nGold: {}\nLevel: {}",
g.get_player().get_name(),
g.get_player().get_life(),
g.get_player().get_max_life(),
g.get_player().get_gold(),
g.get_player().get_immutable_position().get_level()))
.white()
.on_blue(),
stats_area,
);
})?;
if event::poll(std::time::Duration::from_millis(16))? {
if let event::Event::Key(key) = event::read()? {
if key.kind == KeyEventKind::Press && key.code == KeyCode::Char('q') {
break;
}
// if key.kind == KeyEventKind::Press && key.code == KeyCode::Char('d') {
// ;
// }
if key.kind == KeyEventKind::Press && key.code == KeyCode::Left {
g.get_mutable_player().get_position().change(-1, 0);
}
if key.kind == KeyEventKind::Press && key.code == KeyCode::Right {
g.get_mutable_player().get_position().change(1, 0);
}
if key.kind == KeyEventKind::Press && key.code == KeyCode::Up {
g.get_mutable_player().get_position().change(0, -1);
}
if key.kind == KeyEventKind::Press && key.code == KeyCode::Down {
g.get_mutable_player().get_position().change(0, 1);
}
}
}
}
stdout().execute(LeaveAlternateScreen)?;
disable_raw_mode()?;
Ok(())
}