add a basic manual
This commit is contained in:
parent
a7195b9c3d
commit
4a31994ac9
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@ -20,6 +20,54 @@ version = "0.2.16"
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|||
source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "0942ffc6dcaadf03badf6e6a2d0228460359d5e34b57ccdc720b7382dfbd5ec5"
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|
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[[package]]
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name = "anstream"
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version = "0.6.11"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "6e2e1ebcb11de5c03c67de28a7df593d32191b44939c482e97702baaaa6ab6a5"
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dependencies = [
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"anstyle",
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"anstyle-parse",
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"anstyle-query",
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"anstyle-wincon",
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"colorchoice",
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"utf8parse",
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]
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[[package]]
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name = "anstyle"
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version = "1.0.4"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "7079075b41f533b8c61d2a4d073c4676e1f8b249ff94a393b0595db304e0dd87"
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[[package]]
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name = "anstyle-parse"
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version = "0.2.3"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "c75ac65da39e5fe5ab759307499ddad880d724eed2f6ce5b5e8a26f4f387928c"
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dependencies = [
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"utf8parse",
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]
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[[package]]
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name = "anstyle-query"
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version = "1.0.2"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "e28923312444cdd728e4738b3f9c9cac739500909bb3d3c94b43551b16517648"
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dependencies = [
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"windows-sys 0.52.0",
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]
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[[package]]
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name = "anstyle-wincon"
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version = "3.0.2"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "1cd54b81ec8d6180e24654d0b371ad22fc3dd083b6ff8ba325b72e00c87660a7"
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dependencies = [
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"anstyle",
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"windows-sys 0.52.0",
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]
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[[package]]
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name = "autocfg"
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version = "1.1.0"
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@ -56,6 +104,52 @@ version = "1.0.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "baf1de4339761588bc0619e3cbc0120ee582ebb74b53b4efbf79117bd2da40fd"
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[[package]]
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name = "clap"
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version = "4.4.18"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "1e578d6ec4194633722ccf9544794b71b1385c3c027efe0c55db226fc880865c"
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dependencies = [
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"clap_builder",
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"clap_derive",
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]
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[[package]]
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name = "clap_builder"
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version = "4.4.18"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "4df4df40ec50c46000231c914968278b1eb05098cf8f1b3a518a95030e71d1c7"
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dependencies = [
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"anstream",
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"anstyle",
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"clap_lex",
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"strsim",
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]
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[[package]]
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name = "clap_derive"
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version = "4.4.7"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "cf9804afaaf59a91e75b022a30fb7229a7901f60c755489cc61c9b423b836442"
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dependencies = [
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"heck",
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"proc-macro2",
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"quote",
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"syn 2.0.38",
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]
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[[package]]
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name = "clap_lex"
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version = "0.6.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "702fc72eb24e5a1e48ce58027a675bc24edd52096d5397d4aea7c6dd9eca0bd1"
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[[package]]
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name = "colorchoice"
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version = "1.0.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "acbf1af155f9b9ef647e42cdc158db4b64a1b61f743629225fde6f3e0be2a7c7"
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[[package]]
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name = "crossterm"
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version = "0.27.0"
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@ -91,6 +185,7 @@ checksum = "a26ae43d7bcc3b814de94796a5e736d4029efb0ee900c12e2d54c993ad1a1e07"
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name = "el_diabolo"
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version = "0.1.0"
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dependencies = [
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"clap",
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"crossterm",
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"petgraph",
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"rand",
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@ -211,7 +306,7 @@ dependencies = [
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"libc",
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"log",
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"wasi",
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"windows-sys",
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"windows-sys 0.48.0",
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]
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[[package]]
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@ -240,7 +335,7 @@ dependencies = [
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"libc",
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"redox_syscall",
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"smallvec",
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"windows-targets",
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"windows-targets 0.48.5",
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]
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[[package]]
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@ -399,6 +494,12 @@ dependencies = [
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"syn 1.0.109",
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]
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[[package]]
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name = "strsim"
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version = "0.10.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "73473c0e59e6d5812c5dfe2a064a6444949f089e20eec9a2e5506596494e4623"
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[[package]]
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name = "strum"
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version = "0.25.0"
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@ -461,6 +562,12 @@ version = "0.1.11"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "e51733f11c9c4f72aa0c160008246859e340b00807569a0da0e7a1079b27ba85"
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[[package]]
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name = "utf8parse"
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version = "0.2.1"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "711b9620af191e0cdc7468a8d14e709c3dcdb115b36f838e601583af800a370a"
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[[package]]
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name = "version_check"
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version = "0.9.4"
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@ -575,7 +682,16 @@ version = "0.48.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "677d2418bec65e3338edb076e806bc1ec15693c5d0104683f2efe857f61056a9"
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dependencies = [
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"windows-targets",
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"windows-targets 0.48.5",
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]
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[[package]]
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name = "windows-sys"
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version = "0.52.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "282be5f36a8ce781fad8c8ae18fa3f9beff57ec1b52cb3de0789201425d9a33d"
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dependencies = [
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"windows-targets 0.52.0",
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]
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[[package]]
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@ -584,13 +700,28 @@ version = "0.48.5"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "9a2fa6e2155d7247be68c096456083145c183cbbbc2764150dda45a87197940c"
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dependencies = [
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"windows_aarch64_gnullvm",
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"windows_aarch64_msvc",
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"windows_i686_gnu",
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"windows_i686_msvc",
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"windows_x86_64_gnu",
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"windows_x86_64_gnullvm",
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"windows_x86_64_msvc",
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"windows_aarch64_gnullvm 0.48.5",
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"windows_aarch64_msvc 0.48.5",
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"windows_i686_gnu 0.48.5",
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"windows_i686_msvc 0.48.5",
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"windows_x86_64_gnu 0.48.5",
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"windows_x86_64_gnullvm 0.48.5",
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"windows_x86_64_msvc 0.48.5",
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]
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[[package]]
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name = "windows-targets"
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version = "0.52.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "8a18201040b24831fbb9e4eb208f8892e1f50a37feb53cc7ff887feb8f50e7cd"
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dependencies = [
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"windows_aarch64_gnullvm 0.52.0",
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"windows_aarch64_msvc 0.52.0",
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"windows_i686_gnu 0.52.0",
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"windows_i686_msvc 0.52.0",
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"windows_x86_64_gnu 0.52.0",
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"windows_x86_64_gnullvm 0.52.0",
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"windows_x86_64_msvc 0.52.0",
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]
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[[package]]
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@ -599,42 +730,84 @@ version = "0.48.5"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "2b38e32f0abccf9987a4e3079dfb67dcd799fb61361e53e2882c3cbaf0d905d8"
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[[package]]
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name = "windows_aarch64_gnullvm"
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version = "0.52.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "cb7764e35d4db8a7921e09562a0304bf2f93e0a51bfccee0bd0bb0b666b015ea"
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[[package]]
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name = "windows_aarch64_msvc"
|
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version = "0.48.5"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "dc35310971f3b2dbbf3f0690a219f40e2d9afcf64f9ab7cc1be722937c26b4bc"
|
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|
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[[package]]
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name = "windows_aarch64_msvc"
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version = "0.52.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
|
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checksum = "bbaa0368d4f1d2aaefc55b6fcfee13f41544ddf36801e793edbbfd7d7df075ef"
|
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|
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[[package]]
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||||
name = "windows_i686_gnu"
|
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version = "0.48.5"
|
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source = "registry+https://github.com/rust-lang/crates.io-index"
|
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checksum = "a75915e7def60c94dcef72200b9a8e58e5091744960da64ec734a6c6e9b3743e"
|
||||
|
||||
[[package]]
|
||||
name = "windows_i686_gnu"
|
||||
version = "0.52.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "a28637cb1fa3560a16915793afb20081aba2c92ee8af57b4d5f28e4b3e7df313"
|
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|
||||
[[package]]
|
||||
name = "windows_i686_msvc"
|
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version = "0.48.5"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
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checksum = "8f55c233f70c4b27f66c523580f78f1004e8b5a8b659e05a4eb49d4166cca406"
|
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|
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[[package]]
|
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name = "windows_i686_msvc"
|
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version = "0.52.0"
|
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source = "registry+https://github.com/rust-lang/crates.io-index"
|
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checksum = "ffe5e8e31046ce6230cc7215707b816e339ff4d4d67c65dffa206fd0f7aa7b9a"
|
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|
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[[package]]
|
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name = "windows_x86_64_gnu"
|
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version = "0.48.5"
|
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source = "registry+https://github.com/rust-lang/crates.io-index"
|
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checksum = "53d40abd2583d23e4718fddf1ebec84dbff8381c07cae67ff7768bbf19c6718e"
|
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|
||||
[[package]]
|
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name = "windows_x86_64_gnu"
|
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version = "0.52.0"
|
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source = "registry+https://github.com/rust-lang/crates.io-index"
|
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checksum = "3d6fa32db2bc4a2f5abeacf2b69f7992cd09dca97498da74a151a3132c26befd"
|
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|
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[[package]]
|
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name = "windows_x86_64_gnullvm"
|
||||
version = "0.48.5"
|
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source = "registry+https://github.com/rust-lang/crates.io-index"
|
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checksum = "0b7b52767868a23d5bab768e390dc5f5c55825b6d30b86c844ff2dc7414044cc"
|
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|
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[[package]]
|
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name = "windows_x86_64_gnullvm"
|
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version = "0.52.0"
|
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "1a657e1e9d3f514745a572a6846d3c7aa7dbe1658c056ed9c3344c4109a6949e"
|
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|
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[[package]]
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name = "windows_x86_64_msvc"
|
||||
version = "0.48.5"
|
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source = "registry+https://github.com/rust-lang/crates.io-index"
|
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checksum = "ed94fce61571a4006852b7389a063ab983c02eb1bb37b47f8272ce92d06d9538"
|
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|
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[[package]]
|
||||
name = "windows_x86_64_msvc"
|
||||
version = "0.52.0"
|
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source = "registry+https://github.com/rust-lang/crates.io-index"
|
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checksum = "dff9641d1cd4be8d1a070daf9e3773c5f67e78b4d9d42263020c057706765c04"
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[[package]]
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name = "zerocopy"
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version = "0.7.19"
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@ -11,3 +11,4 @@ crossterm = "0.27.0"
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rand = "0.8.5"
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petgraph = "0.6.4"
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whoami = "1.4.1"
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clap = { version = "4.4.11", features = ["derive"] }
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374
src/main.rs
374
src/main.rs
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@ -1,7 +1,9 @@
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use std::io::Result;
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use std::io::stdout;
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use std::string::ToString;
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use std::time::Instant;
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use clap::Parser;
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use crossterm::{
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event::{self, KeyCode, KeyEventKind},
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ExecutableCommand,
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@ -35,8 +37,18 @@ mod dungeon_slayer;
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/// length of a game frame in ms
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pub const FRAME_LENGTH: u64 = 100;
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#[derive(Parser)]
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#[command(author, version, about = "A small game in the tradition of rogue.", long_about = None)]
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struct CliOptions {
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#[arg(short, long, action)]
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manual: bool,
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}
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//
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fn main() -> Result<()> {
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let cli_options = CliOptions::parse();
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let player_stats = PlayerStats::create_random();
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let mut game = Game::new(Player::new(realname().as_str(), player_stats));
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||||
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@ -45,185 +57,219 @@ fn main() -> Result<()> {
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let mut terminal = Terminal::new(CrosstermBackend::new(stdout()))?;
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terminal.clear()?;
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||||
let start_time = Instant::now();
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let mut ticks = 0;
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loop {
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terminal.draw(|frame| {
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let mut area = frame.size();
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frame.render_widget(Block::default().style(Style::default().bg(Color::Green)), area);
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||||
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||||
// don't draw stuff except an info box if the terminal is too small (less than 80x25)
|
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// to prevent the read drawing code from crashing the game.
|
||||
if area.width < 80 || area.height < 25 {
|
||||
if cli_options.manual {
|
||||
loop {
|
||||
let _ = terminal.draw(|frame| {
|
||||
let mut area = frame.size();
|
||||
let w = area.width / 2;
|
||||
let h = area.height / 2;
|
||||
area.x += w - 20;
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||||
area.y += h - 10;
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||||
area.width = 40;
|
||||
area.height = 20;
|
||||
let block = Block::default()
|
||||
.title("Info")
|
||||
.title(Title::from(" Manual ").alignment(Alignment::Center).position(Position::Top))
|
||||
.title(Title::from("Press `q` to quit!").position(Position::Bottom))
|
||||
.borders(Borders::ALL)
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||||
.border_style(Style::default().fg(Color::White))
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.border_type(BorderType::Rounded)
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||||
.style(Style::default().bg(Color::Black));
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let paragraph = Paragraph::new("Terminal needs to be at leas 80x25!")
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.block(block)
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.wrap(Wrap { trim: true });
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let mut text = "To control your character (depicted by the 8) you can use the cursor keys. \n\n\
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||||
To interact simply walk into the entity to interact with. Possible entities are creates \
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(depicted by C), potions (depicted by P) or enemies.".to_string();
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||||
let paragraph = Paragraph::new(text).block(block).wrap(Wrap { trim: true });
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||||
frame.render_widget(paragraph, area);
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return;
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}
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||||
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||||
if area.width > 80 {
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||||
area.x = (area.width - 80) / 2;
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||||
area.width = 80;
|
||||
}
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||||
if area.height > 25 {
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||||
area.y = (area.height - 25) / 2;
|
||||
area.height = 25;
|
||||
}
|
||||
|
||||
let map_area = Rect {
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||||
x: area.x,
|
||||
y: area.y,
|
||||
width: level::LEVEL_WIDTH as u16,
|
||||
height: level::LEVEL_HEIGHT as u16,
|
||||
};
|
||||
frame.render_stateful_widget(LevelWidget::new(game.uses_fog_of_war()), map_area, &mut game);
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||||
|
||||
let stats_area = Rect {
|
||||
x: area.x + 50,
|
||||
y: area.y,
|
||||
width: 30,
|
||||
height: 15,
|
||||
};
|
||||
let block = Block::default()
|
||||
.title(
|
||||
Title::from(
|
||||
format!(" {} ", game.get_player().get_name()))
|
||||
.alignment(Alignment::Center)
|
||||
.position(Position::Top)
|
||||
)
|
||||
.borders(Borders::TOP)
|
||||
.border_style(Style::default().fg(Color::White))
|
||||
.border_type(BorderType::Rounded)
|
||||
.style(Style::default().bg(Color::Blue));
|
||||
frame.render_widget(
|
||||
Paragraph::new(format!("Health: {}/{}\nExp: {}\nGold: {}\nLevel: {}",
|
||||
game.get_player().get_life(),
|
||||
game.get_player().get_max_life(),
|
||||
game.get_player().get_experience(),
|
||||
game.get_player().get_gold(),
|
||||
game.get_player().get_immutable_position().get_level()))
|
||||
.block(block).wrap(Wrap { trim: true }),
|
||||
stats_area,
|
||||
);
|
||||
let messages_area = Rect {
|
||||
x: area.x + 50,
|
||||
y: area.y + 15,
|
||||
width: 30,
|
||||
height: 10,
|
||||
};
|
||||
// Display the latest messages from the game to the user
|
||||
let block = Block::default()
|
||||
.title(Title::from(" messages ").alignment(Alignment::Center).position(Position::Top))
|
||||
.borders(Borders::TOP)
|
||||
.border_style(Style::default().fg(Color::White))
|
||||
.border_type(BorderType::Rounded)
|
||||
.style(Style::default().bg(Color::Blue));
|
||||
|
||||
let paragraph1 = if game.messages.is_empty() { "".to_string() } else { format!("> {}", game.messages.join("\n> ")) };
|
||||
frame.render_widget(
|
||||
Paragraph::new(paragraph1).block(block).wrap(Wrap { trim: true }),
|
||||
messages_area,
|
||||
);
|
||||
})?;
|
||||
let mut player_moved = false;
|
||||
if event::poll(std::time::Duration::from_millis(FRAME_LENGTH))? {
|
||||
if let event::Event::Key(key) = event::read()? {
|
||||
if key.kind == KeyEventKind::Press && key.code == KeyCode::Char('v') {
|
||||
game.messages.insert(0, format!("You are playing version '{}'.", env!("GIT_HASH")).to_string());
|
||||
}
|
||||
// disabling the d key (disable fog of war) in release builds!
|
||||
#[cfg(debug_assertions)]
|
||||
if key.kind == KeyEventKind::Press && key.code == KeyCode::Char('d') {
|
||||
game.messages.insert(0, "toggle fog of war!".to_string());
|
||||
game.toggle_fog_of_war();
|
||||
}
|
||||
|
||||
if key.kind == KeyEventKind::Press && key.code == KeyCode::Char('q') {
|
||||
break;
|
||||
}
|
||||
if key.kind == KeyEventKind::Press {
|
||||
let new_pos = match key.code {
|
||||
KeyCode::Left => {
|
||||
player_moved = true;
|
||||
game.move_player(-1, 0)
|
||||
}
|
||||
KeyCode::Right => {
|
||||
player_moved = true;
|
||||
game.move_player(1, 0)
|
||||
}
|
||||
KeyCode::Up => {
|
||||
player_moved = true;
|
||||
game.move_player(0, -1)
|
||||
}
|
||||
KeyCode::Down => {
|
||||
player_moved = true;
|
||||
game.move_player(0, 1)
|
||||
}
|
||||
_ => { (0, 0) }
|
||||
};
|
||||
if !game.player_fights_monster() {
|
||||
// player attacked monster but did not kill it
|
||||
game.move_player(new_pos.0, new_pos.1);
|
||||
});
|
||||
if event::poll(std::time::Duration::from_millis(16))? {
|
||||
if let event::Event::Key(key) = event::read()? {
|
||||
if key.kind == KeyEventKind::Press && key.code == KeyCode::Char('q') {
|
||||
break;
|
||||
}
|
||||
game.player_collects_artifact();
|
||||
}
|
||||
}
|
||||
}
|
||||
game.update_level(ticks, player_moved);
|
||||
if game.get_game_state() != GameState::RUNNING {
|
||||
break;
|
||||
} else {
|
||||
let start_time = Instant::now();
|
||||
let mut ticks = 0;
|
||||
loop {
|
||||
terminal.draw(|frame| {
|
||||
let mut area = frame.size();
|
||||
frame.render_widget(Block::default().style(Style::default().bg(Color::Green)), area);
|
||||
|
||||
// don't draw stuff except an info box if the terminal is too small (less than 80x25)
|
||||
// to prevent the read drawing code from crashing the game.
|
||||
if area.width < 80 || area.height < 25 {
|
||||
let block = Block::default()
|
||||
.title("Info")
|
||||
.borders(Borders::ALL)
|
||||
.border_style(Style::default().fg(Color::White))
|
||||
.border_type(BorderType::Rounded)
|
||||
.style(Style::default().bg(Color::Black));
|
||||
let paragraph = Paragraph::new("Terminal needs to be at leas 80x25!")
|
||||
.block(block)
|
||||
.wrap(Wrap { trim: true });
|
||||
frame.render_widget(paragraph, area);
|
||||
return;
|
||||
}
|
||||
|
||||
if area.width > 80 {
|
||||
area.x = (area.width - 80) / 2;
|
||||
area.width = 80;
|
||||
}
|
||||
if area.height > 25 {
|
||||
area.y = (area.height - 25) / 2;
|
||||
area.height = 25;
|
||||
}
|
||||
|
||||
let map_area = Rect {
|
||||
x: area.x,
|
||||
y: area.y,
|
||||
width: level::LEVEL_WIDTH as u16,
|
||||
height: level::LEVEL_HEIGHT as u16,
|
||||
};
|
||||
frame.render_stateful_widget(LevelWidget::new(game.uses_fog_of_war()), map_area, &mut game);
|
||||
|
||||
let stats_area = Rect {
|
||||
x: area.x + 50,
|
||||
y: area.y,
|
||||
width: 30,
|
||||
height: 15,
|
||||
};
|
||||
let block = Block::default()
|
||||
.title(
|
||||
Title::from(
|
||||
format!(" {} ", game.get_player().get_name()))
|
||||
.alignment(Alignment::Center)
|
||||
.position(Position::Top)
|
||||
)
|
||||
.borders(Borders::TOP)
|
||||
.border_style(Style::default().fg(Color::White))
|
||||
.border_type(BorderType::Rounded)
|
||||
.style(Style::default().bg(Color::Blue));
|
||||
frame.render_widget(
|
||||
Paragraph::new(format!("Health: {}/{}\nExp: {}\nGold: {}\nLevel: {}",
|
||||
game.get_player().get_life(),
|
||||
game.get_player().get_max_life(),
|
||||
game.get_player().get_experience(),
|
||||
game.get_player().get_gold(),
|
||||
game.get_player().get_immutable_position().get_level()))
|
||||
.block(block).wrap(Wrap { trim: true }),
|
||||
stats_area,
|
||||
);
|
||||
let messages_area = Rect {
|
||||
x: area.x + 50,
|
||||
y: area.y + 15,
|
||||
width: 30,
|
||||
height: 10,
|
||||
};
|
||||
// Display the latest messages from the game to the user
|
||||
let block = Block::default()
|
||||
.title(Title::from(" messages ").alignment(Alignment::Center).position(Position::Top))
|
||||
.borders(Borders::TOP)
|
||||
.border_style(Style::default().fg(Color::White))
|
||||
.border_type(BorderType::Rounded)
|
||||
.style(Style::default().bg(Color::Blue));
|
||||
|
||||
let paragraph1 = if game.messages.is_empty() { "".to_string() } else { format!("> {}", game.messages.join("\n> ")) };
|
||||
frame.render_widget(
|
||||
Paragraph::new(paragraph1).block(block).wrap(Wrap { trim: true }),
|
||||
messages_area,
|
||||
);
|
||||
})?;
|
||||
let mut player_moved = false;
|
||||
if event::poll(std::time::Duration::from_millis(FRAME_LENGTH))? {
|
||||
if let event::Event::Key(key) = event::read()? {
|
||||
if key.kind == KeyEventKind::Press && key.code == KeyCode::Char('v') {
|
||||
game.messages.insert(0, format!("You are playing version '{}'.", env!("GIT_HASH")).to_string());
|
||||
}
|
||||
// disabling the d key (disable fog of war) in release builds!
|
||||
#[cfg(debug_assertions)]
|
||||
if key.kind == KeyEventKind::Press && key.code == KeyCode::Char('d') {
|
||||
game.messages.insert(0, "toggle fog of war!".to_string());
|
||||
game.toggle_fog_of_war();
|
||||
}
|
||||
|
||||
if key.kind == KeyEventKind::Press && key.code == KeyCode::Char('q') {
|
||||
break;
|
||||
}
|
||||
if key.kind == KeyEventKind::Press {
|
||||
let new_pos = match key.code {
|
||||
KeyCode::Left => {
|
||||
player_moved = true;
|
||||
game.move_player(-1, 0)
|
||||
}
|
||||
KeyCode::Right => {
|
||||
player_moved = true;
|
||||
game.move_player(1, 0)
|
||||
}
|
||||
KeyCode::Up => {
|
||||
player_moved = true;
|
||||
game.move_player(0, -1)
|
||||
}
|
||||
KeyCode::Down => {
|
||||
player_moved = true;
|
||||
game.move_player(0, 1)
|
||||
}
|
||||
_ => { (0, 0) }
|
||||
};
|
||||
if !game.player_fights_monster() {
|
||||
// player attacked monster but did not kill it
|
||||
game.move_player(new_pos.0, new_pos.1);
|
||||
}
|
||||
game.player_collects_artifact();
|
||||
}
|
||||
}
|
||||
}
|
||||
game.update_level(ticks, player_moved);
|
||||
if game.get_game_state() != GameState::RUNNING {
|
||||
break;
|
||||
}
|
||||
ticks += 1;
|
||||
}
|
||||
ticks += 1;
|
||||
}
|
||||
let playtime = start_time.elapsed();
|
||||
loop {
|
||||
let _ = terminal.draw(|frame| {
|
||||
let mut area = frame.size();
|
||||
let w = area.width / 2;
|
||||
let h = area.height / 2;
|
||||
area.x += w - 20;
|
||||
area.y += h - 10;
|
||||
area.width = 40;
|
||||
area.height = 20;
|
||||
let block = Block::default()
|
||||
.title(Title::from(" Game ended ").alignment(Alignment::Center).position(Position::Top))
|
||||
.title(Title::from("Press `q` to quit!").position(Position::Bottom))
|
||||
.borders(Borders::ALL)
|
||||
.border_style(Style::default().fg(Color::White))
|
||||
.border_type(BorderType::Rounded)
|
||||
.style(Style::default().bg(Color::Black));
|
||||
let mut text = match game.get_game_state() {
|
||||
GameState::RUNNING => {
|
||||
"Quitting is for cowards! You'll better try again!".to_string()
|
||||
}
|
||||
GameState::LOST => {
|
||||
format!("Sorry, you died in the dungeon. Better luck next time!\nLast message:\n{}", game.messages[0]).to_string()
|
||||
}
|
||||
GameState::WON => {
|
||||
"Congratulation! You mastered your way through the dungeon and won the game.".to_string()
|
||||
}
|
||||
};
|
||||
text += format!("\n\nYou gained {} experience.", game.get_player().get_experience()).as_str();
|
||||
text += format!("\nYou collected {} gold.", game.get_player().get_gold()).as_str();
|
||||
text += format!("\nYou played {} seconds.", playtime.as_secs()).as_str();
|
||||
let paragraph = Paragraph::new(text).block(block).wrap(Wrap { trim: true });
|
||||
frame.render_widget(paragraph, area);
|
||||
});
|
||||
if event::poll(std::time::Duration::from_millis(16))? {
|
||||
if let event::Event::Key(key) = event::read()? {
|
||||
if key.kind == KeyEventKind::Press && key.code == KeyCode::Char('q') {
|
||||
break;
|
||||
let playtime = start_time.elapsed();
|
||||
loop {
|
||||
let _ = terminal.draw(|frame| {
|
||||
let mut area = frame.size();
|
||||
let w = area.width / 2;
|
||||
let h = area.height / 2;
|
||||
area.x += w - 20;
|
||||
area.y += h - 10;
|
||||
area.width = 40;
|
||||
area.height = 20;
|
||||
let block = Block::default()
|
||||
.title(Title::from(" Game ended ").alignment(Alignment::Center).position(Position::Top))
|
||||
.title(Title::from("Press `q` to quit!").position(Position::Bottom))
|
||||
.borders(Borders::ALL)
|
||||
.border_style(Style::default().fg(Color::White))
|
||||
.border_type(BorderType::Rounded)
|
||||
.style(Style::default().bg(Color::Black));
|
||||
let mut text = match game.get_game_state() {
|
||||
GameState::RUNNING => {
|
||||
"Quitting is for cowards! You'll better try again!".to_string()
|
||||
}
|
||||
GameState::LOST => {
|
||||
format!("Sorry, you died in the dungeon. Better luck next time!\nLast message:\n{}", game.messages[0]).to_string()
|
||||
}
|
||||
GameState::WON => {
|
||||
"Congratulation! You mastered your way through the dungeon and won the game.".to_string()
|
||||
}
|
||||
};
|
||||
text += format!("\n\nYou gained {} experience.", game.get_player().get_experience()).as_str();
|
||||
text += format!("\nYou collected {} gold.", game.get_player().get_gold()).as_str();
|
||||
text += format!("\nYou played {} seconds.", playtime.as_secs()).as_str();
|
||||
let paragraph = Paragraph::new(text).block(block).wrap(Wrap { trim: true });
|
||||
frame.render_widget(paragraph, area);
|
||||
});
|
||||
if event::poll(std::time::Duration::from_millis(16))? {
|
||||
if let event::Event::Key(key) = event::read()? {
|
||||
if key.kind == KeyEventKind::Press && key.code == KeyCode::Char('q') {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
stdout().execute(LeaveAlternateScreen)?;
|
||||
disable_raw_mode()?;
|
||||
Ok(())
|
||||
|
|
Loading…
Reference in New Issue