try to improve monster handling
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@@ -3,7 +3,8 @@ use crate::level_generator::LevelGenerator;
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use crate::player::Player;
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use crate::position::{HasPosition, Position};
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pub const LEVELS: usize = 10;
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/// How many levels does the dungeon have?
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pub const LEVELS: usize = 2;
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#[derive(PartialEq)]
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/// represents a state of a game
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