try to improve monster handling

This commit is contained in:
2024-10-24 08:57:52 +02:00
parent 6f4c37728f
commit 38dc7285c2
3 changed files with 48 additions and 21 deletions

View File

@@ -3,7 +3,8 @@ use crate::level_generator::LevelGenerator;
use crate::player::Player;
use crate::position::{HasPosition, Position};
pub const LEVELS: usize = 10;
/// How many levels does the dungeon have?
pub const LEVELS: usize = 2;
#[derive(PartialEq)]
/// represents a state of a game