Add Artifacts
This commit is contained in:
parent
900739190d
commit
220607133a
|
@ -0,0 +1,16 @@
|
|||
use crate::position::Position;
|
||||
|
||||
pub struct Artifact {
|
||||
position: Position,
|
||||
}
|
||||
|
||||
impl Artifact {
|
||||
pub fn new(position: Position) -> Self {
|
||||
Artifact {
|
||||
position,
|
||||
}
|
||||
}
|
||||
pub fn get_immutable_position(&self) -> &Position {
|
||||
&self.position
|
||||
}
|
||||
}
|
95
src/level.rs
95
src/level.rs
|
@ -1,4 +1,5 @@
|
|||
use std::cmp::{max, min};
|
||||
use crate::artifacts::Artifact;
|
||||
use crate::monster::Monster;
|
||||
use crate::position::Position;
|
||||
|
||||
|
@ -19,6 +20,7 @@ pub struct Level {
|
|||
structure: [[StructureElement; LEVEL_HEIGHT]; LEVEL_WIDTH],
|
||||
discovered: [[bool; LEVEL_HEIGHT]; LEVEL_WIDTH],
|
||||
monsters: Vec<Monster>,
|
||||
artifacts: Vec<Artifact>,
|
||||
}
|
||||
|
||||
impl Level {
|
||||
|
@ -34,30 +36,49 @@ impl Level {
|
|||
structure: s,
|
||||
discovered: [[false; LEVEL_HEIGHT]; LEVEL_WIDTH],
|
||||
monsters: Vec::with_capacity(10),
|
||||
artifacts: Vec::with_capacity(10),
|
||||
}
|
||||
}
|
||||
pub fn get_element(&mut self, x: i16, y: i16) -> (Option<StructureElement>, Option<&mut Monster>) {
|
||||
pub fn get_element(&mut self, x: i16, y: i16) -> (Option<StructureElement>, Option<&mut Monster>, Option<&mut Artifact>) {
|
||||
if x < 0 || y < 0 {
|
||||
return (None, None);
|
||||
return (None, None, None);
|
||||
}
|
||||
let x = x as usize;
|
||||
let y = y as usize;
|
||||
if x >= LEVEL_WIDTH || y >= LEVEL_HEIGHT {
|
||||
return (None, None);
|
||||
return (None, None, None);
|
||||
}
|
||||
if !self.discovered[x][y] {
|
||||
return (Some(StructureElement::Unknown), None);
|
||||
return (Some(StructureElement::Unknown), None, None);
|
||||
}
|
||||
let search_pos = &Position::new(self.level, x, y);
|
||||
let mut res_m: Option<&mut Monster> = None;
|
||||
for m in &mut self.monsters {
|
||||
if m.get_position() == &mut Position::new(self.level, x, y) {
|
||||
if m.get_immutable_position() == search_pos {
|
||||
res_m = Some(m);
|
||||
}
|
||||
}
|
||||
|
||||
(Some(self.structure[x][y]), res_m)
|
||||
let mut res_a: Option<&mut Artifact> = None;
|
||||
for a in &mut self.artifacts {
|
||||
if a.get_immutable_position() == search_pos {
|
||||
res_a = Some(a);
|
||||
}
|
||||
// pub fn remove_monster(&mut self, mut monster: Monster) -> Result<(), String> {
|
||||
}
|
||||
(Some(self.structure[x][y]), res_m, res_a)
|
||||
}
|
||||
pub fn add_monster(&mut self, mut monster: Monster) -> Result<(), String> {
|
||||
if self.level != monster.get_position().get_level() {
|
||||
return Err("Wrong Level".to_string());
|
||||
}
|
||||
for m in &mut self.monsters {
|
||||
if m.get_position() == monster.get_position() {
|
||||
return Err("Position already used".to_string());
|
||||
}
|
||||
}
|
||||
self.monsters.push(monster);
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn remove_dead_monster(&mut self, position: &Position) -> Result<(), String> {
|
||||
if self.level != position.get_level() {
|
||||
return Err("Wrong Level".to_string());
|
||||
|
@ -73,19 +94,30 @@ impl Level {
|
|||
}
|
||||
Ok(())
|
||||
}
|
||||
pub fn add_monster(&mut self, mut monster: Monster) -> Result<(), String> {
|
||||
if self.level != monster.get_position().get_level() {
|
||||
pub fn add_artifact(&mut self, mut artifact: Artifact) -> Result<(), String> {
|
||||
if self.level != artifact.get_immutable_position().get_level() {
|
||||
return Err("Wrong Level".to_string());
|
||||
}
|
||||
for m in &mut self.monsters {
|
||||
if m.get_position() == monster.get_position() {
|
||||
for a in &mut self.artifacts {
|
||||
if a.get_immutable_position() == artifact.get_immutable_position() {
|
||||
return Err("Position already used".to_string());
|
||||
}
|
||||
}
|
||||
self.monsters.push(monster);
|
||||
self.artifacts.push(artifact);
|
||||
Ok(())
|
||||
}
|
||||
pub fn remove_artifact(&mut self, position: &Position) -> Result<(), String> {
|
||||
if self.level != position.get_level() {
|
||||
return Err("Wrong Level".to_string());
|
||||
}
|
||||
for (index, a) in &mut self.artifacts.iter().enumerate() {
|
||||
if a.get_immutable_position() == position {
|
||||
self.monsters.remove(index);
|
||||
break;
|
||||
}
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
|
||||
/// discover the area with in the level around the given position
|
||||
pub fn discover(&mut self, pos: &Position) {
|
||||
let x = pos.get_x();
|
||||
|
@ -174,6 +206,22 @@ fn test_discover_can_add_monster() {
|
|||
assert_eq!(l.add_monster(m), Ok(()));
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_discover_can_add_artifact() {
|
||||
let mut l = Level::new(0);
|
||||
let a = Artifact::new(Position::new(1, 2, 3));
|
||||
assert_eq!(l.add_artifact(a), Err("Wrong Level".to_string()));
|
||||
|
||||
let a = Artifact::new(Position::new(0, 2, 3));
|
||||
assert_eq!(l.add_artifact(a), Ok(()));
|
||||
|
||||
let a = Artifact::new(Position::new(0, 2, 3));
|
||||
assert_eq!(l.add_artifact(a), Err("Position already used".to_string()));
|
||||
|
||||
let a = Artifact::new(Position::new(0, 1, 3));
|
||||
assert_eq!(l.add_artifact(a), Ok(()));
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_discover_get_monster() {
|
||||
let mut l = Level::new(0);
|
||||
|
@ -196,6 +244,23 @@ fn test_discover_get_monster() {
|
|||
assert_eq!(l.get_element(10, 10).1.unwrap().get_life(), 21);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_discover_get_artifact() {
|
||||
let mut l = Level::new(0);
|
||||
let p = Position::new(0, 10, 10);
|
||||
l.discover(&p);
|
||||
assert_eq!(l.get_element(10, 10).0.unwrap(), StructureElement::Floor);
|
||||
assert!(l.get_element(10, 10).2.is_none());
|
||||
|
||||
let a = Artifact::new(Position::new(0, 10, 10));
|
||||
assert_eq!(l.add_artifact(a), Ok(()));
|
||||
|
||||
let elem = l.get_element(10, 10);
|
||||
assert_eq!(elem.0.unwrap(), StructureElement::Floor);
|
||||
assert!(elem.2.is_some());
|
||||
let a = elem.2.unwrap();
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_discover_get_monster_can_move() {
|
||||
let mut l = Level::new(0);
|
||||
|
@ -228,7 +293,7 @@ fn test_monster_can_be_removed() {
|
|||
let m = level.get_element(10, 10).1.unwrap();
|
||||
m.decrease_life(3);
|
||||
|
||||
assert_eq!(level.remove_dead_monster( &Position::new(0, 10, 10)), Ok(()));
|
||||
assert_eq!(level.remove_dead_monster(&Position::new(0, 10, 10)), Ok(()));
|
||||
|
||||
assert!(level.get_element(10, 10).1.is_none());
|
||||
}
|
||||
|
|
|
@ -6,6 +6,7 @@ mod player;
|
|||
mod level;
|
||||
mod position;
|
||||
mod monster;
|
||||
mod artifacts;
|
||||
|
||||
fn main() {
|
||||
let mut p = Player::new("Teddy Tester", 10);
|
||||
|
|
|
@ -1,5 +1,3 @@
|
|||
use std::cmp::max;
|
||||
|
||||
use crate::position::Position;
|
||||
|
||||
pub struct Monster {
|
||||
|
@ -16,8 +14,8 @@ impl Monster {
|
|||
}
|
||||
pub fn get_life(&self) -> usize { self.life }
|
||||
pub fn is_dead(&self) -> bool { self.life <= 0 }
|
||||
pub fn decrease_life(&mut self, by: i16) {
|
||||
self.life = max(0, self.life as i16 - by) as usize;
|
||||
pub fn decrease_life(&mut self, by: usize) {
|
||||
self.life = self.life.saturating_sub(by);
|
||||
}
|
||||
pub fn get_position(&mut self) -> &mut Position {
|
||||
&mut self.position
|
||||
|
|
Loading…
Reference in New Issue