Add Artifacts

This commit is contained in:
Joachim Lusiardi 2023-12-03 13:44:29 +01:00
parent 900739190d
commit 220607133a
4 changed files with 99 additions and 19 deletions

16
src/artifacts.rs Normal file
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@ -0,0 +1,16 @@
use crate::position::Position;
pub struct Artifact {
position: Position,
}
impl Artifact {
pub fn new(position: Position) -> Self {
Artifact {
position,
}
}
pub fn get_immutable_position(&self) -> &Position {
&self.position
}
}

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@ -1,4 +1,5 @@
use std::cmp::{max, min}; use std::cmp::{max, min};
use crate::artifacts::Artifact;
use crate::monster::Monster; use crate::monster::Monster;
use crate::position::Position; use crate::position::Position;
@ -19,6 +20,7 @@ pub struct Level {
structure: [[StructureElement; LEVEL_HEIGHT]; LEVEL_WIDTH], structure: [[StructureElement; LEVEL_HEIGHT]; LEVEL_WIDTH],
discovered: [[bool; LEVEL_HEIGHT]; LEVEL_WIDTH], discovered: [[bool; LEVEL_HEIGHT]; LEVEL_WIDTH],
monsters: Vec<Monster>, monsters: Vec<Monster>,
artifacts: Vec<Artifact>,
} }
impl Level { impl Level {
@ -34,30 +36,49 @@ impl Level {
structure: s, structure: s,
discovered: [[false; LEVEL_HEIGHT]; LEVEL_WIDTH], discovered: [[false; LEVEL_HEIGHT]; LEVEL_WIDTH],
monsters: Vec::with_capacity(10), monsters: Vec::with_capacity(10),
artifacts: Vec::with_capacity(10),
} }
} }
pub fn get_element(&mut self, x: i16, y: i16) -> (Option<StructureElement>, Option<&mut Monster>) { pub fn get_element(&mut self, x: i16, y: i16) -> (Option<StructureElement>, Option<&mut Monster>, Option<&mut Artifact>) {
if x < 0 || y < 0 { if x < 0 || y < 0 {
return (None, None); return (None, None, None);
} }
let x = x as usize; let x = x as usize;
let y = y as usize; let y = y as usize;
if x >= LEVEL_WIDTH || y >= LEVEL_HEIGHT { if x >= LEVEL_WIDTH || y >= LEVEL_HEIGHT {
return (None, None); return (None, None, None);
} }
if !self.discovered[x][y] { if !self.discovered[x][y] {
return (Some(StructureElement::Unknown), None); return (Some(StructureElement::Unknown), None, None);
} }
let search_pos = &Position::new(self.level, x, y);
let mut res_m: Option<&mut Monster> = None; let mut res_m: Option<&mut Monster> = None;
for m in &mut self.monsters { for m in &mut self.monsters {
if m.get_position() == &mut Position::new(self.level, x, y) { if m.get_immutable_position() == search_pos {
res_m = Some(m); res_m = Some(m);
} }
} }
let mut res_a: Option<&mut Artifact> = None;
(Some(self.structure[x][y]), res_m) for a in &mut self.artifacts {
if a.get_immutable_position() == search_pos {
res_a = Some(a);
} }
// pub fn remove_monster(&mut self, mut monster: Monster) -> Result<(), String> { }
(Some(self.structure[x][y]), res_m, res_a)
}
pub fn add_monster(&mut self, mut monster: Monster) -> Result<(), String> {
if self.level != monster.get_position().get_level() {
return Err("Wrong Level".to_string());
}
for m in &mut self.monsters {
if m.get_position() == monster.get_position() {
return Err("Position already used".to_string());
}
}
self.monsters.push(monster);
Ok(())
}
pub fn remove_dead_monster(&mut self, position: &Position) -> Result<(), String> { pub fn remove_dead_monster(&mut self, position: &Position) -> Result<(), String> {
if self.level != position.get_level() { if self.level != position.get_level() {
return Err("Wrong Level".to_string()); return Err("Wrong Level".to_string());
@ -73,19 +94,30 @@ impl Level {
} }
Ok(()) Ok(())
} }
pub fn add_monster(&mut self, mut monster: Monster) -> Result<(), String> { pub fn add_artifact(&mut self, mut artifact: Artifact) -> Result<(), String> {
if self.level != monster.get_position().get_level() { if self.level != artifact.get_immutable_position().get_level() {
return Err("Wrong Level".to_string()); return Err("Wrong Level".to_string());
} }
for m in &mut self.monsters { for a in &mut self.artifacts {
if m.get_position() == monster.get_position() { if a.get_immutable_position() == artifact.get_immutable_position() {
return Err("Position already used".to_string()); return Err("Position already used".to_string());
} }
} }
self.monsters.push(monster); self.artifacts.push(artifact);
Ok(())
}
pub fn remove_artifact(&mut self, position: &Position) -> Result<(), String> {
if self.level != position.get_level() {
return Err("Wrong Level".to_string());
}
for (index, a) in &mut self.artifacts.iter().enumerate() {
if a.get_immutable_position() == position {
self.monsters.remove(index);
break;
}
}
Ok(()) Ok(())
} }
/// discover the area with in the level around the given position /// discover the area with in the level around the given position
pub fn discover(&mut self, pos: &Position) { pub fn discover(&mut self, pos: &Position) {
let x = pos.get_x(); let x = pos.get_x();
@ -174,6 +206,22 @@ fn test_discover_can_add_monster() {
assert_eq!(l.add_monster(m), Ok(())); assert_eq!(l.add_monster(m), Ok(()));
} }
#[test]
fn test_discover_can_add_artifact() {
let mut l = Level::new(0);
let a = Artifact::new(Position::new(1, 2, 3));
assert_eq!(l.add_artifact(a), Err("Wrong Level".to_string()));
let a = Artifact::new(Position::new(0, 2, 3));
assert_eq!(l.add_artifact(a), Ok(()));
let a = Artifact::new(Position::new(0, 2, 3));
assert_eq!(l.add_artifact(a), Err("Position already used".to_string()));
let a = Artifact::new(Position::new(0, 1, 3));
assert_eq!(l.add_artifact(a), Ok(()));
}
#[test] #[test]
fn test_discover_get_monster() { fn test_discover_get_monster() {
let mut l = Level::new(0); let mut l = Level::new(0);
@ -196,6 +244,23 @@ fn test_discover_get_monster() {
assert_eq!(l.get_element(10, 10).1.unwrap().get_life(), 21); assert_eq!(l.get_element(10, 10).1.unwrap().get_life(), 21);
} }
#[test]
fn test_discover_get_artifact() {
let mut l = Level::new(0);
let p = Position::new(0, 10, 10);
l.discover(&p);
assert_eq!(l.get_element(10, 10).0.unwrap(), StructureElement::Floor);
assert!(l.get_element(10, 10).2.is_none());
let a = Artifact::new(Position::new(0, 10, 10));
assert_eq!(l.add_artifact(a), Ok(()));
let elem = l.get_element(10, 10);
assert_eq!(elem.0.unwrap(), StructureElement::Floor);
assert!(elem.2.is_some());
let a = elem.2.unwrap();
}
#[test] #[test]
fn test_discover_get_monster_can_move() { fn test_discover_get_monster_can_move() {
let mut l = Level::new(0); let mut l = Level::new(0);
@ -228,7 +293,7 @@ fn test_monster_can_be_removed() {
let m = level.get_element(10, 10).1.unwrap(); let m = level.get_element(10, 10).1.unwrap();
m.decrease_life(3); m.decrease_life(3);
assert_eq!(level.remove_dead_monster( &Position::new(0, 10, 10)), Ok(())); assert_eq!(level.remove_dead_monster(&Position::new(0, 10, 10)), Ok(()));
assert!(level.get_element(10, 10).1.is_none()); assert!(level.get_element(10, 10).1.is_none());
} }

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@ -6,6 +6,7 @@ mod player;
mod level; mod level;
mod position; mod position;
mod monster; mod monster;
mod artifacts;
fn main() { fn main() {
let mut p = Player::new("Teddy Tester", 10); let mut p = Player::new("Teddy Tester", 10);

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@ -1,5 +1,3 @@
use std::cmp::max;
use crate::position::Position; use crate::position::Position;
pub struct Monster { pub struct Monster {
@ -16,8 +14,8 @@ impl Monster {
} }
pub fn get_life(&self) -> usize { self.life } pub fn get_life(&self) -> usize { self.life }
pub fn is_dead(&self) -> bool { self.life <= 0 } pub fn is_dead(&self) -> bool { self.life <= 0 }
pub fn decrease_life(&mut self, by: i16) { pub fn decrease_life(&mut self, by: usize) {
self.life = max(0, self.life as i16 - by) as usize; self.life = self.life.saturating_sub(by);
} }
pub fn get_position(&mut self) -> &mut Position { pub fn get_position(&mut self) -> &mut Position {
&mut self.position &mut self.position