make monsters more like players

This commit is contained in:
2023-12-26 11:38:23 +01:00
parent c0d51f501f
commit 2098bedabe
3 changed files with 70 additions and 64 deletions

View File

@@ -96,7 +96,7 @@ fn main() -> Result<()> {
stats_area,
);
})?;
if event::poll(std::time::Duration::from_millis(16))? {
if event::poll(std::time::Duration::from_millis(100))? {
if let event::Event::Key(key) = event::read()? {
if key.kind == KeyEventKind::Press && key.code == KeyCode::Char('q') {
break;
@@ -114,13 +114,13 @@ fn main() -> Result<()> {
game.move_player(new_pos.0, new_pos.1);
}
game.player_collects_artifact();
game.update_level();
if game.get_game_state() != GameState::RUNNING {
break;
}
}
}
}
game.update_level();
if game.get_game_state() != GameState::RUNNING {
break;
}
}
loop {
let _ = terminal.draw(|frame| {